View Issue Details

IDProjectCategoryView StatusLast Update
0006024The Dark ModModelspublic29.07.2022 19:55
ReporterFrost_Salamander Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionno change required 
PlatformPCOSWindowsOS Version10
Product VersionTDM 2.10 
Summary0006024: Stone fireplace prefab leaks light with stencil shadows enabled
DescriptionThe tdm_fireplace_stone_lit.pfb prefab leaks light behind it if the player is using stencil shadows. The problem doesn't occur with shadow maps.

Would be happy to try a workaround if anyone can suggest one, but think it should be fixed if kept in core assets.
Steps To ReproduceAdd the tdm_fireplace_stone_lit.pfb prefab to a map, and observe with both stencil shadows and shadow maps to see the effect.
Additional InformationSee attached screenshots.
TagsNo tags attached.
Attached Files
stone-fireplace-maps.jpg (659,282 bytes)

Activities

Dragofer

Dragofer

28.07.2022 18:02

developer   ~0015084

This is to be expected since the model has no backfacing triangles, which are what's used by stencil shadows to cast shadows from. The normal usage case is to have the model aligned flush with the wall - are you sure this is the case in your map?
Frost_Salamander

Frost_Salamander

29.07.2022 16:53

reporter   ~0015090

Yes that fixed it. Apologies I didn't realise that's all it was. This can be closed.

Issue History

Date Modified Username Field Change
27.07.2022 18:51 Frost_Salamander New Issue
27.07.2022 18:51 Frost_Salamander File Added: stone-fireplace-stencil.jpg
27.07.2022 18:51 Frost_Salamander File Added: stone-fireplace-maps.jpg
28.07.2022 18:02 Dragofer Note Added: 0015084
29.07.2022 16:53 Frost_Salamander Note Added: 0015090
29.07.2022 19:55 nbohr1more Status new => closed
29.07.2022 19:55 nbohr1more Resolution open => no change required