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IDProjectCategoryView StatusLast Update
0000603DarkRadiantGeneralpublic23.06.2010 18:14
ReporterSneaksieDave Assigned Togreebo  
Status closedResolutionno change required 
Product Version0.9.5 
Summary0000603: Cam mode light entities have lost display color
DescriptionFirst mentioned by Komag here:
Later confirmed here:

Seems somewhere along the road, cam mode light functionality has changed. It used to be a solid diamond in the shade of the color, and no bounding box indication. Now it does have bounding box when selected (a good thing, though an option to turn it off would be desirable), but the solid, colored diamond has become a wireframe diamond, no color indication.

The closest I can determine is that this happened some time around the change of compiling environment. On my game system, I have .95 before that, and it is old solid style. On my work system, I have .95 and .96 both after that change, and it is the new wireframe.
TagsNo tags attached.


related to 0000494 closedorbweaver Light volume bounding boxes not shown in 3D view 




17.03.2008 16:11

administrator   ~0001089

I don't think it's related to the compile environment, but I also noticed the change. It's probably rather easy to fix => confirmed.


30.05.2010 14:08

administrator   ~0003029

The light diamond (wire) is drawn in the correct colour - I suppose this is enough to indicate the light's colour.

Issue History

Date Modified Username Field Change
17.03.2008 16:00 SneaksieDave New Issue
17.03.2008 16:11 greebo Note Added: 0001089
17.03.2008 16:11 greebo Status new => confirmed
26.03.2008 16:45 greebo Relationship added related to 0000494
30.05.2010 14:08 greebo Note Added: 0003029
30.05.2010 14:08 greebo Status confirmed => resolved
30.05.2010 14:08 greebo Resolution open => no change required
30.05.2010 14:08 greebo Assigned To => greebo
23.06.2010 18:14 SneaksieDave Status resolved => closed