View Issue Details

IDProjectCategoryView StatusLast Update
0006043DarkRadiantRendererpublic06.08.2022 11:01
ReporterDragofer Assigned Togreebo  
Status resolvedResolutionfixed 
Product Version3.0.0 
Target Version3.1.0Fixed in Version3.1.0 
Summary0006043: Material Editor: preview doesn't take "scale" into account in Textured Mode
DescriptionWhile the preview in Lighting Mode takes "scale" into account - i.e. scale 2,2 results in a cube with 2x2 tiles of the image on each face - Textured Mode always only shows 1 tile per face.
Steps To Reproduce1) Open the Material Editor and make sure the preview is in "Lighting Mode".
2) Search for "tdm_leaves" >> select "textures/particles/tdm_leaves_01". This is a material with scale 2,2 in each of its material stages, so you should see a cube with 4 tiles of the texture on each face (as well as a dark inner cube representing the cube's shadow).
3) Switch to "Texture Mode". The cube now only has 1 tile of the texture on each face.
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Related Changesets

DarkRadiant: master 4d93238d

06.08.2022 11:00


Details Diff
0006043: If there's a diffuse stage, link it to the editor preview shader pass. It will inherit texture matrix calculations from the diffuse layer. Affected Issues
mod - radiantcore/rendersystem/backend/OpenGLShader.cpp Diff File

Issue History

Date Modified Username Field Change
31.07.2022 10:28 Dragofer New Issue
31.07.2022 15:05 greebo Status new => acknowledged
06.08.2022 10:59 greebo Category GUI => Renderer
06.08.2022 10:59 greebo Target Version => 3.1.0
06.08.2022 10:59 greebo Assigned To => greebo
06.08.2022 10:59 greebo Status acknowledged => assigned
06.08.2022 11:01 greebo Changeset attached => DarkRadiant master 4d93238d
06.08.2022 11:01 greebo Status assigned => resolved
06.08.2022 11:01 greebo Resolution open => fixed
06.08.2022 11:01 greebo Fixed in Version => 3.1.0