View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0006043 | DarkRadiant | Renderer | public | 31.07.2022 10:28 | 13.01.2024 05:31 |
| Reporter | Dragofer | Assigned To | greebo | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Product Version | 3.0.0 | ||||
| Target Version | 3.1.0 | Fixed in Version | 3.1.0 | ||
| Summary | 0006043: Material Editor: preview doesn't take "scale" into account in Textured Mode | ||||
| Description | While the preview in Lighting Mode takes "scale" into account - i.e. scale 2,2 results in a cube with 2x2 tiles of the image on each face - Textured Mode always only shows 1 tile per face. | ||||
| Steps To Reproduce | 1) Open the Material Editor and make sure the preview is in "Lighting Mode". 2) Search for "tdm_leaves" >> select "textures/particles/tdm_leaves_01". This is a material with scale 2,2 in each of its material stages, so you should see a cube with 4 tiles of the texture on each face (as well as a dark inner cube representing the cube's shadow). 3) Switch to "Texture Mode". The cube now only has 1 tile of the texture on each face. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 31.07.2022 10:28 | Dragofer | New Issue | |
| 31.07.2022 15:05 | greebo | Status | new => acknowledged |
| 06.08.2022 10:59 | greebo | Category | GUI => Renderer |
| 06.08.2022 10:59 | greebo | Target Version | => 3.1.0 |
| 06.08.2022 10:59 | greebo | Assigned To | => greebo |
| 06.08.2022 10:59 | greebo | Status | acknowledged => assigned |
| 06.08.2022 11:01 | greebo | Changeset attached | => DarkRadiant master 4d93238d |
| 06.08.2022 11:01 | greebo | Status | assigned => resolved |
| 06.08.2022 11:01 | greebo | Resolution | open => fixed |
| 06.08.2022 11:01 | greebo | Fixed in Version | => 3.1.0 |
| 13.01.2024 05:31 | greebo | Status | resolved => closed |