View Issue Details

IDProjectCategoryView StatusLast Update
0006053DarkRadiantGUIpublic06.08.2022 08:57
ReporterDragofer Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status resolvedResolutionfixed 
Product Version3.0.0 
Target Version3.1.0Fixed in Version3.1.0 
Summary0006053: Material Editor: blend add stages are rendered separately in preview in lighting mode
DescriptionIt appears that whenever a material has a blend add stage, the preview object is duplicated. One is pitch-black and rotates, while the other is stationary and carries only the blend add stage.
Steps To Reproduce1) Search for "metal_grated" >> select textures/darkmod/window/metal_grated_lit. In the preview in Textured Mode you see 1 preview object rotating slowly, as expected.
2) Switch to Lighting Mode. The preview object splits into 2, as described in the description above.
TagsNo tags attached.


related to 0006039 acknowledged Material Editor: additional preview object in textures/glass/ materials 




01.08.2022 06:41

developer   ~0015110

image.png (501,738 bytes)

Related Changesets

DarkRadiant: master 278ad3de

2022-08-06 08:56:59


Details Diff
0006053: Fix regular stage shader program, it previously ignored the incoming object and model view transforms Affected Issues
mod - install/gl/regular_stage_vp.glsl Diff File

Issue History

Date Modified Username Field Change
01.08.2022 06:28 Dragofer New Issue
01.08.2022 06:41 Dragofer Note Added: 0015110
01.08.2022 06:41 Dragofer File Added: image.png
01.08.2022 06:56 Dragofer Relationship added related to 0006039
06.08.2022 08:49 greebo Status new => confirmed
06.08.2022 08:57 greebo Changeset attached => DarkRadiant master 278ad3de
06.08.2022 08:57 greebo Assigned To => greebo
06.08.2022 08:57 greebo Status confirmed => assigned
06.08.2022 08:57 greebo Target Version => 3.1.0
06.08.2022 08:57 greebo Status assigned => resolved
06.08.2022 08:57 greebo Resolution open => fixed
06.08.2022 08:57 greebo Fixed in Version => 3.1.0