View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006109 | The Dark Mod | Graphics | public | 26.09.2022 20:12 | 18.10.2022 08:26 |
Reporter | Daft Mugi | Assigned To | duzenko | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.10 | ||||
Target Version | TDM 2.11 | Fixed in Version | TDM 2.11 | ||
Summary | 0006109: X-ray glasses show stale first frame | ||||
Description | When the x-ray glasses are activated, the first frame of the fade to x-ray vision is the last frame of the previous x-ray glasses usage. Discussion and video example: https://forums.thedarkmod.com/index.php?/topic/21536-bug-x-ray-glasses-stale-first-frame/ | ||||
Steps To Reproduce | 1. Use the x-ray glasses and look at something easily recognizable, such as a light source. 2. Turn off the x-ray glasses. 3. Look at something else. 4. Use the x-ray glasses, and you should for a moment see the last thing you were looking at from (1). | ||||
Additional Information | I don't know if it is related, but I've noticed something similar with other (animated) fades: 1. The pop-up note in the upper-left corner will start at 100% opacity and then reset near 0% before fading in to 100% opacity. 2. Loading a new mission or loading a save will have a fullscreen graphical blink. It might be the last frame of the previous scene or the 100% -> 0% -> 100% opacity fade issue. | ||||
Tags | No tags attached. | ||||
duzenko fixed this in r10128. I tested it and it works for me, so I think this ticket can be closed now. Not sure if others want to test or review the changes before closing, though. |
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What has been changed for the fix? | |
First frames are skipped for GUI xray because the texture is not ready then | |
Date Modified | Username | Field | Change |
---|---|---|---|
26.09.2022 20:12 | Daft Mugi | New Issue | |
26.09.2022 20:15 | Daft Mugi | Steps to Reproduce Updated | |
26.09.2022 20:41 | Daft Mugi | Description Updated | |
02.10.2022 20:49 | Daft Mugi | Note Added: 0015288 | |
02.10.2022 22:19 | nbohr1more | Assigned To | => duzenko |
02.10.2022 22:19 | nbohr1more | Status | new => resolved |
02.10.2022 22:19 | nbohr1more | Resolution | open => fixed |
02.10.2022 22:19 | nbohr1more | Fixed in Version | => TDM 2.11 |
02.10.2022 22:19 | nbohr1more | Target Version | => TDM 2.11 |
17.10.2022 20:01 | datiswous | Note Added: 0015341 | |
18.10.2022 08:26 | duzenko | Note Added: 0015343 |