View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006115 | DarkRadiant | Map Editing | public | 02.10.2022 12:04 | 13.01.2024 05:32 |
Reporter | greebo | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | 3.3.0 | ||||
Target Version | 3.4.0 | Fixed in Version | 3.4.0 | ||
Summary | 0006115: Selecting and deselecting a filtered child brush through layers leaves the brush selected | ||||
Description | - Open the attached map filtered_layers.mapx - It has two worldspawn brushes and two func_static entities with one brush each - Two brushes have caulk on them, the other two a shadow texture - Enable the Caulk filter to hide the caulk-textured brushes, they will disappear from the view - Open the layer control dialog (Ctrl-L) and double-click the Caulk layer - One of the caulk brushes re-appears (forced-visible) - Hit Shift-Double-click to de-select, now the brush disappears, but the selection outline is staying behind - The brush is still selected somewhere, as the status bar indicates | ||||
Tags | No tags attached. | ||||
Attached Files | filtered_layers.mapx (9,463 bytes)
<?xml version="1.0" encoding="utf-8"?> <map version="1" format="portable"> <layers> <layer id="0" name="Default" parentId="-1"/> <layer id="1" name="Caulk" parentId="0"/> <layer id="2" name="Shadow" parentId="0"/> </layers> <selectionGroups/> <selectionSets/> <properties> <property key="EditTimeInSeconds" value="568"/> <property key="LastCameraAngle" value="-29.4 46.5 0"/> <property key="LastCameraPosition" value="1029.94 -936.608 1289.73"/> <property key="LastShaderClipboardMaterial" value="textures/darkmod/map_specific/church/stair_blocks_01"/> </properties> <entity number="0"> <primitives> <brush number="0"> <faces> <face> <plane x="0" y="0" z="1.000000" d="-256.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="-20.000000"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="1.000000" z="0" d="-1792.000000"/> <textureProjection xx="0.015625" yx="0" tx="16.000000" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> <face> <plane x="1.000000" y="0" z="0" d="-3072.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="0" z="-1.000000" d="-768.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="16.000000"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="-1.000000" z="0" d="768.000000"/> <textureProjection xx="0.015625" yx="0" tx="-16.000000" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> <face> <plane x="-1.000000" y="0" z="0" d="1536.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> </faces> <layers> <layer id="1"/> </layers> <selectionGroups/> <selectionSets/> </brush> <brush number="1"> <faces> <face> <plane x="0" y="0" z="1.000000" d="-256.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="-20.000000"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="1.000000" z="0" d="-512.000000"/> <textureProjection xx="0.015625" yx="0" tx="16.000000" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> <face> <plane x="1.000000" y="0" z="0" d="-3072.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="0" z="-1.000000" d="-768.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="16.000000"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="-1.000000" z="0" d="-512.000000"/> <textureProjection xx="0.015625" yx="0" tx="-16.000000" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> <face> <plane x="-1.000000" y="0" z="0" d="1536.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> </faces> <layers> <layer id="2"/> </layers> <selectionGroups/> <selectionSets/> </brush> </primitives> <keyValues> <keyValue key="classname" value="worldspawn"/> </keyValues> <layers> <layer id="0"/> </layers> <selectionGroups/> <selectionSets/> </entity> <entity number="1"> <primitives> <brush number="0"> <faces> <face> <plane x="0" y="0" z="1.000000" d="-512.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="-52.000000"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="1.000000" z="0" d="-512.000000"/> <textureProjection xx="0.015625" yx="0" tx="48.000000" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> <face> <plane x="1.000000" y="0" z="0" d="-768.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="0" z="-1.000000" d="-512.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="48.000000"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="-1.000000" z="0" d="-512.000000"/> <textureProjection xx="0.015625" yx="0" tx="-48.000000" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> <face> <plane x="-1.000000" y="0" z="0" d="-768.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/caulk"/> <contentsFlag value="0"/> </face> </faces> <layers> <layer id="1"/> </layers> <selectionGroups/> <selectionSets/> </brush> </primitives> <keyValues> <keyValue key="classname" value="func_static"/> <keyValue key="name" value="func_static_1"/> <keyValue key="model" value="func_static_1"/> <keyValue key="origin" value="4352 1280 -256"/> </keyValues> <layers> <layer id="1"/> </layers> <selectionGroups/> <selectionSets/> </entity> <entity number="2"> <primitives> <brush number="0"> <faces> <face> <plane x="0" y="0" z="1.000000" d="-512.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="-52.000000"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="1.000000" z="0" d="-512.000000"/> <textureProjection xx="0.015625" yx="0" tx="48.000000" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> <face> <plane x="1.000000" y="0" z="0" d="-768.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="0" z="-1.000000" d="-512.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="48.000000"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> <face> <plane x="0" y="-1.000000" z="0" d="-512.000000"/> <textureProjection xx="0.015625" yx="0" tx="-48.000000" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> <face> <plane x="-1.000000" y="0" z="0" d="-768.000000"/> <textureProjection xx="0.015625" yx="0" tx="0" xy="0" yy="0.015625" ty="0"/> <material name="textures/common/shadow"/> <contentsFlag value="0"/> </face> </faces> <layers> <layer id="2"/> </layers> <selectionGroups/> <selectionSets/> </brush> </primitives> <keyValues> <keyValue key="classname" value="func_static"/> <keyValue key="name" value="func_static_2"/> <keyValue key="model" value="func_static_2"/> <keyValue key="origin" value="4352 0 -256"/> </keyValues> <layers> <layer id="2"/> </layers> <selectionGroups/> <selectionSets/> </entity> </map> | ||||
DarkRadiant: master 2e9bf879 02.10.2022 13:17 Details Diff |
0006115: Add unit test covering the faulty behaviour |
Affected Issues 0006115 |
|
mod - test/LayerManipulation.cpp | Diff File | ||
DarkRadiant: master 7f7010af 02.10.2022 13:20 Details Diff |
0006115: Apply a fix to SetLayerSelectedWalker When de-selecting layered items the visibility check can be omitted. |
Affected Issues 0006115 |
|
mod - radiantcore/layers/SetLayerSelectedWalker.h | Diff File | ||
DarkRadiant: master 6ad290d8 02.10.2022 16:59 Details Diff |
0006115: Added missing file |
Affected Issues 0006115 |
|
add - test/resources/tdm/maps/selecting_filtered_items_with_layers.mapx | Diff File |
Date Modified | Username | Field | Change |
---|---|---|---|
02.10.2022 12:04 | greebo | New Issue | |
02.10.2022 12:04 | greebo | File Added: filtered_layers.mapx | |
02.10.2022 12:04 | greebo | File Added: grafik.png | |
02.10.2022 12:04 | greebo | Status | new => confirmed |
02.10.2022 12:07 | greebo | Assigned To | => greebo |
02.10.2022 12:07 | greebo | Status | confirmed => assigned |
02.10.2022 13:18 | greebo | Target Version | => 3.4.0 |
02.10.2022 13:18 | greebo | Summary | Filtered Items can stay selected through layering system => Selecting and deselecting a filtered child brush through layers leaves the brush selected |
02.10.2022 13:20 | greebo | Changeset attached | => DarkRadiant master 2e9bf879 |
02.10.2022 13:20 | greebo | Changeset attached | => DarkRadiant master 7f7010af |
02.10.2022 13:21 | greebo | Status | assigned => resolved |
02.10.2022 13:21 | greebo | Resolution | open => fixed |
02.10.2022 13:21 | greebo | Fixed in Version | => 3.4.0 |
02.10.2022 17:00 | greebo | Changeset attached | => DarkRadiant master 6ad290d8 |
13.01.2024 05:32 | greebo | Status | resolved => closed |