View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006120 | DarkRadiant | Map Editing | public | 05.10.2022 17:56 | 13.01.2024 05:32 |
Reporter | Frost_Salamander | Assigned To | greebo | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | PC | OS | Windows | OS Version | 10 |
Product Version | 3.3.0 | ||||
Target Version | 3.4.0 | Fixed in Version | 3.4.0 | ||
Summary | 0006120: Undoing snap to grid with prefabs causes crash | ||||
Description | DarkRadiant crashes if you snap a prefab to grid, and then try to undo it. This was happening with one of my own prefabs, so to test I picked one randomly from TDM and it happened with the first one I tried. Details below, along with DR log and link to crash dump file. | ||||
Steps To Reproduce | 1. Open up a new map. 2. Make sure the grid size is set to 8. 3. Add the prefab 'doors/arched_heavy_with_frame.pfb' to the map 4. Perform snap to grid 5. Left click on the prefab (important) greebo: Note that I had to hold the LMB a bit, as if I were to drag the selection, but releasing the mouse without actually moving anything. The size indicators now re-appear (they were not visible after grid-snapping) 6. Perform undo 7. DR will crash It doesn't crash if you don't select the prefab after snapping it in step 5. | ||||
Additional Information | - DR log attached below - link to crash dump file: https://drive.proton.me/urls/829VRQDDD8#NIsiOgYjZ3ch | ||||
Tags | No tags attached. | ||||
Attached Files | darkradiant.log (41,905 bytes)
2022-10-05 18:51:38 (1112) Started logging to C:/Users/timwe/AppData/Roaming/DarkRadiant/darkradiant.log 2022-10-05 18:51:38 (1112) This is DarkRadiant 3.3.0 x64 2022-10-05 18:51:38 (1112) Today is 2022-10-05 18:51:38 2022-10-05 18:51:38 (1112) ModuleRegistry instantiated. 2022-10-05 18:51:38 (1112) Module registered: RadiantCore 2022-10-05 18:51:38 (1112) Current language setting: en 2022-10-05 18:51:38 (1112) Found 2 language folders. 2022-10-05 18:51:38 (1112) Module registered: CameraWndManager 2022-10-05 18:51:38 (1112) Module registered: Clipboard 2022-10-05 18:51:38 (1112) Module registered: EventManager 2022-10-05 18:51:38 (1112) Module registered: MouseToolManager 2022-10-05 18:51:38 (1112) Module registered: StartupMapLoader 2022-10-05 18:51:38 (1112) Module registered: LocalisationModule 2022-10-05 18:51:38 (1112) Module registered: DialogManager 2022-10-05 18:51:38 (1112) Module registered: UserInterfaceModule 2022-10-05 18:51:38 (1112) Module registered: EntityInspector 2022-10-05 18:51:38 (1112) Module registered: FavouritesUserInterface 2022-10-05 18:51:38 (1112) Module registered: FilterUserInterface 2022-10-05 18:51:38 (1112) Module registered: wxGLWidgetManager 2022-10-05 18:51:38 (1112) Module registered: GridUserInterface 2022-10-05 18:51:38 (1112) Module registered: GroupDialogModule 2022-10-05 18:51:38 (1112) Module registered: MainFrame 2022-10-05 18:51:38 (1112) Module registered: MainFrameLayoutManager 2022-10-05 18:51:38 (1112) Module registered: MaterialEditor 2022-10-05 18:51:38 (1112) Module registered: MediaBrowser 2022-10-05 18:51:38 (1112) Module registered: MenuManager 2022-10-05 18:51:38 (1112) Module registered: OrthoContextMenu 2022-10-05 18:51:38 (1112) Module registered: ScriptUserInterface 2022-10-05 18:51:38 (1112) Module registered: StatusBarManager 2022-10-05 18:51:38 (1112) Module registered: TextureBrowserManager 2022-10-05 18:51:38 (1112) Module registered: ToolBarManager 2022-10-05 18:51:38 (1112) Module registered: OrthoviewManager 2022-10-05 18:51:38 (1112) Module registered: Doom3BrushCreator 2022-10-05 18:51:38 (1112) Module registered: CameraManager 2022-10-05 18:51:38 (1112) Module registered: Clipper 2022-10-05 18:51:38 (1112) Module registered: DeclarationManager 2022-10-05 18:51:38 (1112) Module registered: FavouritesManager 2022-10-05 18:51:38 (1112) Module registered: EclassColourManager 2022-10-05 18:51:38 (1112) Module registered: EntityClassManager 2022-10-05 18:51:38 (1112) Module registered: EntityModule 2022-10-05 18:51:38 (1112) Module registered: FileTypes 2022-10-05 18:51:38 (1112) Module registered: FilterSystem 2022-10-05 18:51:38 (1112) Module registered: FontManager 2022-10-05 18:51:38 (1112) Module registered: FxManager 2022-10-05 18:51:38 (1112) Module registered: Grid 2022-10-05 18:51:38 (1112) Module registered: ImageLoader 2022-10-05 18:51:38 (1112) Module registered: LayerModule 2022-10-05 18:51:38 (1112) Module registered: ZAasFileManager 2022-10-05 18:51:38 (1112) Module registered: Doom3AasFileLoader 2022-10-05 18:51:38 (1112) Module registered: Counters 2022-10-05 18:51:38 (1112) Module registered: EditingStopwatch 2022-10-05 18:51:38 (1112) Module registered: Map 2022-10-05 18:51:38 (1112) Module registered: MapResourceManager 2022-10-05 18:51:38 (1112) Module registered: RegionManager 2022-10-05 18:51:38 (1112) Module registered: AutomaticMapSaver 2022-10-05 18:51:38 (1112) Module registered: Doom3MapLoader 2022-10-05 18:51:38 (1112) Module registered: Doom3PrefabLoader 2022-10-05 18:51:38 (1112) Module registered: MapFormatManager 2022-10-05 18:51:38 (1112) Module registered: Quake3MapLoader 2022-10-05 18:51:38 (1112) Module registered: Quake3AlternateMapLoader 2022-10-05 18:51:38 (1112) Module registered: Quake4MapLoader 2022-10-05 18:51:38 (1112) Module registered: class map::format::PortableMapFormat 2022-10-05 18:51:38 (1112) Module registered: MapInfoFileManager 2022-10-05 18:51:38 (1112) Module registered: MRUManager 2022-10-05 18:51:38 (1112) Module registered: NamespaceFactory 2022-10-05 18:51:38 (1112) Module registered: MD5Module 2022-10-05 18:51:38 (1112) Module registered: MD5AnimationCache 2022-10-05 18:51:38 (1112) Module registered: ModelCache 2022-10-05 18:51:38 (1112) Module registered: ModelFormatManager 2022-10-05 18:51:38 (1112) Module registered: PicoModelModule 2022-10-05 18:51:38 (1112) Module registered: ParticlesManager 2022-10-05 18:51:38 (1112) Module registered: PatchModule 2022-10-05 18:51:38 (1112) Module registered: CommandSystem 2022-10-05 18:51:38 (1112) Module registered: OpenGL 2022-10-05 18:51:38 (1112) Module registered: ShaderCache 2022-10-05 18:51:38 (1112) Module registered: RenderSystemFactory 2022-10-05 18:51:38 (1112) Module registered: SharedGLContextHolder 2022-10-05 18:51:38 (1112) Module registered: SceneGraph 2022-10-05 18:51:38 (1112) Module registered: SceneGraphFactory 2022-10-05 18:51:38 (1112) Module registered: SelectionGroupModule 2022-10-05 18:51:38 (1112) Module registered: SelectionSystem 2022-10-05 18:51:38 (1112) Module registered: SelectionSetModule 2022-10-05 18:51:38 (1112) Module registered: ShaderClipboard 2022-10-05 18:51:38 (1112) Module registered: TextureToolColourSchemeManager 2022-10-05 18:51:38 (1112) Module registered: TextureToolSceneGraph 2022-10-05 18:51:38 (1112) Module registered: TextureToolSelectionSystem 2022-10-05 18:51:38 (1112) Module registered: ColourSchemeManager 2022-10-05 18:51:38 (1112) Module registered: GameManager 2022-10-05 18:51:38 (1112) Module registered: PreferenceSystem 2022-10-05 18:51:38 (1112) Module registered: MaterialManager 2022-10-05 18:51:38 (1112) Module registered: ModelSkinCache 2022-10-05 18:51:38 (1112) Module registered: UndoSystemFactory 2022-10-05 18:51:38 (1112) Module registered: VersionControlManager 2022-10-05 18:51:38 (1112) Module registered: VirtualFileSystem 2022-10-05 18:51:38 (1112) Module registered: XMLRegistry 2022-10-05 18:51:38 (1112) ModuleRegistry Compatibility Level is 20211014 2022-10-05 18:51:38 (1112) ModuleLoader: loading modules from C:/Program Files/DarkRadiant/modules/ 2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/DarkRadiantCore.dll' 2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/script.dll' 2022-10-05 18:51:38 (1112) Module registered: ScriptingSystem 2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/sound.dll' 2022-10-05 18:51:38 (1112) Module registered: SoundManager 2022-10-05 18:51:38 (1112) ModuleLoader: loading modules from C:/Program Files/DarkRadiant/plugins/ 2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.conversation.dll' 2022-10-05 18:51:38 (1112) Module registered: ConversationEditor 2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.difficulty.dll' 2022-10-05 18:51:38 (1112) Module registered: DifficultyEditor 2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.editing.dll' 2022-10-05 18:51:38 (1112) Module registered: DarkMod Editing 2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.gameconnection.dll' 2022-10-05 18:51:38 (1112) Module registered: GameConnection 2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.gui.dll' 2022-10-05 18:51:38 (1112) Module registered: GUI Editing 2022-10-05 18:51:38 (1112) Module registered: GuiManager 2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.objectives.dll' 2022-10-05 18:51:38 (1112) Module registered: ObjectivesEditor 2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.stimresponse.dll' 2022-10-05 18:51:38 (1112) Module registered: StimResponseEditor 2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/vcs.dll' 2022-10-05 18:51:38 (1112) Module registered: GitIntegration 2022-10-05 18:51:38 (1112) XMLRegistry: looking for XML files in C:/Program Files/DarkRadiant/ 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/user.xml 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/colours.xml 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/input.xml 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/menu.xml 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/commandsystem.xml 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Users/timwe/AppData/Roaming/DarkRadiant/3.3/user.xml 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Users/timwe/AppData/Roaming/DarkRadiant/3.3/colours.xml 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Users/timwe/AppData/Roaming/DarkRadiant/3.3/input.xml 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Users/timwe/AppData/Roaming/DarkRadiant/3.3/filters.xml 2022-10-05 18:51:38 (1112) GameManager: Scanning for game description files: C:/Program Files/DarkRadiant/games/ 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/darkmod.game 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/doom3-demo.game 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/doom3.game 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/prey.game 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/quake3.game 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/quake4.game 2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/xreal.game 2022-10-05 18:51:38 (1112) GameManager: Found game definitions: 2022-10-05 18:51:38 (1112) Doom 3 2022-10-05 18:51:38 (1112) Doom 3 Demo 2022-10-05 18:51:38 (1112) Prey 2022-10-05 18:51:38 (1112) Quake 3 2022-10-05 18:51:38 (1112) Quake 4 2022-10-05 18:51:38 (1112) The Dark Mod 2.0 (Standalone) 2022-10-05 18:51:38 (1112) XreaL 2022-10-05 18:51:38 (1112) 2022-10-05 18:51:38 (1112) GameManager: Selected game type: The Dark Mod 2.0 (Standalone) 2022-10-05 18:51:38 (1112) GameManager: Map path set to C:/games/darkmod/fms/fsx/maps/ 2022-10-05 18:51:38 (1112) GameManager: Prefab path set to C:/games/darkmod/fms/fsx/prefabs/ 2022-10-05 18:51:38 (1112) Initialising filesystem using 2 paths 2022-10-05 18:51:38 (1112) VFS Search Path priority is: 2022-10-05 18:51:38 (1112) - C:/games/darkmod/fms/fsx/ 2022-10-05 18:51:38 (1112) - C:/games/darkmod/ 2022-10-05 18:51:38 (1112) Allowed PK4 Archive File Extensions: pk4 2022-10-05 18:51:38 (1112) [vfs] Searched directory: C:/games/darkmod/fms/fsx/ 2022-10-05 18:51:38 (1112) [vfs] Searched directory: C:/games/darkmod/ 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_wood01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_window01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_stone_sculpted01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_stone_natural01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_stone_flat01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_stone_cobblestones01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_stone_brick01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_sfx01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_roof01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_plaster01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_paint_paper01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_other01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_nature01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_metal01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_glass01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_fabric01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_door01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_decals01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_carpet01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_base01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_standalone.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals_decls01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals07.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals06.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals05.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals04.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals03.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals02.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_sfx02.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_sfx01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_ambient_decls01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_ambient03.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_ambient02.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_ambient01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_prefabs01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_player01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_models_decls01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_models02.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_models01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_gui_credits01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_gui01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_fonts01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_env01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_defs01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_base01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_steambots01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_monsters_spiders01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_undead01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_townsfolk01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_pagans01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_nobles01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_mages01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_heads01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_guards01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_females01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_builders01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_beasts02.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_beasts01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_base01.pk4 2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_animals01.pk4 2022-10-05 18:51:38 (1112) EventManager successfully initialised. 2022-10-05 18:51:38 (1112) ColourSchemeManager: Loading colour schemes... 2022-10-05 18:51:38 (12448) [DeclParser] Parsed EntityDef declarations in 0.111499 seconds 2022-10-05 18:51:38 (1112) [filters] Loaded 19 filters from registry. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/andrew_script/fontImage_12.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/andrew_script/fontImage_24.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/andrew_script/fontImage_48.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/bamberg/fontimage_12.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/bamberg/fontimage_24.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/bamberg/fontimage_48.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/camberic/fontimage_12.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/camberic/fontimage_24.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/camberic/fontimage_48.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton/fontimage_12.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton/fontimage_24.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton/fontimage_48.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_bold/fontimage_12.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_bold/fontimage_24.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_bold/fontimage_48.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_condensed/fontimage_12.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_condensed/fontimage_24.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_condensed/fontimage_48.dat loaded successfully. 2022-10-05 18:51:38 (12448) [DeclParser] Parsed Fx declarations in 0.00200415 seconds 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_glow/fontimage_12.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_glow/fontimage_24.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_glow/fontimage_48.dat loaded 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successfully. 2022-10-05 18:51:38 (1112) Opened repository at C:/games/darkmod/fms/fsx/ 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/shoppinglist/fontimage_12.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/shoppinglist/fontimage_24.dat loaded successfully. 2022-10-05 18:51:38 (1112) Repository is currently on branch main 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/shoppinglist/fontimage_48.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/stone/fontimage_24.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/stone/fontimage_48.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/summertime/fontimage_12.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/summertime/fontimage_24.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/summertime/fontimage_48.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/treasure_map/fontimage_12.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/treasure_map/fontimage_24.dat loaded successfully. 2022-10-05 18:51:38 (16912) FontLoader: fonts/english/treasure_map/fontimage_48.dat loaded successfully. 2022-10-05 18:51:38 (16912) 25 fonts registered. 2022-10-05 18:51:38 (16912) [GuiManager]: Found 269 guis. 2022-10-05 18:51:38 (1112) wxWidgets Version: 3.2.0 2022-10-05 18:51:38 (1112) Default screen has 3 monitors. 2022-10-05 18:51:38 (1112) Monitor 0 geometry: 1920x1080 at 7680, 0 2022-10-05 18:51:38 (1112) Monitor 1 geometry: 2560x1440 at 3840, 0 2022-10-05 18:51:38 (1112) Monitor 2 geometry: 2560x1440 at 0, 0 2022-10-05 18:51:38 (1112) Registering darkradiant module to Python using pybind11 version 2.9.2 2022-10-05 18:51:38 (1112) SoundManager: initialising sound playback 2022-10-05 18:51:38 (1112) Found toolbar: view 2022-10-05 18:51:38 (1112) Found toolbar: edit 2022-10-05 18:51:38 (1112) Found toolbar: texture 2022-10-05 18:51:38 (1112) Found toolbar: textool 2022-10-05 18:51:38 (16912) [DeclParser] Parsed Particle declarations in 0.0295019 seconds 2022-10-05 18:51:38 (1112) ToolbarManager: Instantiating toolbar: view 2022-10-05 18:51:38 (22576) [DeclParser] Parsed Skin declarations in 0.0539989 seconds 2022-10-05 18:51:38 (1112) ToolbarManager: Instantiating toolbar: edit 2022-10-05 18:51:38 (18600) [DeclParser] Parsed SoundShader declarations in 0.054502 seconds 2022-10-05 18:51:39 (1112) MainFrame: Activating layout Dockable 2022-10-05 18:51:39 (1112) ToolbarManager: Instantiating toolbar: texture 2022-10-05 18:51:39 (1112) GL_VENDOR: NVIDIA Corporation 2022-10-05 18:51:39 (1112) GL_RENDERER: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 2022-10-05 18:51:39 (1112) GL_VERSION: 4.6.0 NVIDIA 517.48 2022-10-05 18:51:39 (1112) GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_primitive_shading_rate GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_dirty_tile_map GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 2022-10-05 18:51:39 (1112) [OpenGLRenderSystem] GLSL shading IS available. 2022-10-05 18:51:39 (1112) ToolbarManager: Instantiating toolbar: textool 2022-10-05 18:51:39 (1112) EventManager: Shortcuts found in Registry: 150 2022-10-05 18:51:39 (1112) Loading map from unnamed.map 2022-10-05 18:51:39 (1112) map load timer: 0.00 second(s) elapsed 2022-10-05 18:51:39 (1112) --- LoadMapFile --- 2022-10-05 18:51:39 (1112) unnamed.map 2022-10-05 18:51:39 (1112) 0 brushes 2022-10-05 18:51:39 (1112) 0 patches 2022-10-05 18:51:39 (1112) 0 entities 2022-10-05 18:51:39 (1112) [OpenGLRenderSystem] GLSL shading IS available. 2022-10-05 18:51:39 (1112) DarkRadiant init.py called, this is Python 3.7.9 (tags/v3.7.9:13c94747c7, Aug 17 2020, 18:58:18) [MSC v.1900 64 bit (AMD64)] 2022-10-05 18:51:39 (1112) Registered script file commands/ase_export.py as aseExport 2022-10-05 18:51:39 (1112) Registered script file commands/ase_export_blend.py as aseExportBlend 2022-10-05 18:51:39 (1112) Registered script file commands/check_for_invalid_visportals.py as check_invalid_visportals 2022-10-05 18:51:39 (1112) Registered script file commands/count_loot.py as CountLoot 2022-10-05 18:51:39 (1112) Registered script file commands/example.py as Example 2022-10-05 18:51:39 (1112) Registered script file commands/export_obj.py as objExport 2022-10-05 18:51:39 (1112) Registered script file commands/find_duplicate_entities.py as findDuplicateEntities 2022-10-05 18:51:39 (1112) Registered script file commands/patchsplitter.py as SplitPatch 2022-10-05 18:51:39 (1112) Registered script file commands/select_all_models_of_type.py as SelectAllModelsOfType 2022-10-05 18:51:39 (1112) Registered script file commands/shift_textures_randomly.py as ShiftTexturesRandomly 2022-10-05 18:51:39 (1112) Registered script file commands/shift_textures_upwards_randomly.py as ShiftTexturesUpwardsRandomly 2022-10-05 18:51:39 (1112) Registered script file commands/test_targets.py as test_targets 2022-10-05 18:51:39 (1112) ScriptModule: Found 12 commands. 2022-10-05 18:51:40 (20200) Auto-saving registry to user settings path. 2022-10-05 18:51:41 (1112) [OpenGLRenderSystem] GLSL shading IS available. 2022-10-05 18:51:44 (1112) Trying to open file prefabs/doors/arched_heavy_with_frame.pfb from VFS...success. 2022-10-05 18:51:44 (1112) Using Doom 3 Prefab format to load the data. 2022-10-05 18:51:44 (20200) Auto-saving registry to user settings path. 2022-10-05 18:51:46 (1112) Trying to open file prefabs/doors/arched_heavy_with_frame.pfb from VFS...success. 2022-10-05 18:51:46 (1112) Using Doom 3 Prefab format to load the data. 2022-10-05 18:51:46 (1112) loadPrefabAt 2022-10-05 18:51:46 (1112) EntityInspector: warning: removed key 'target' not found in map. 2022-10-05 18:51:46 (1112) EntityInspector: warning: removed key 'model' not found in map. 2022-10-05 18:51:46 (1112) EntityInspector: warning: removed key 'name' not found in map. 2022-10-05 18:51:46 (1112) EntityInspector: warning: removed key 'origin' not found in map. 2022-10-05 18:51:46 (20200) Auto-saving registry to user settings path. 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid 2022-10-05 18:51:51 (1112) snapSelected -grid 8.000000 2022-10-05 18:51:52 (1112) Warning: removed degenerate brush! 2022-10-05 18:51:52 (1112) Warning: removed degenerate brush! 2022-10-05 18:51:52 (1112) Warning: removed degenerate brush! 2022-10-05 18:51:52 (1112) Warning: removed degenerate brush! 2022-10-05 18:51:52 (1112) Warning: removed degenerate brush! 2022-10-05 18:51:52 (1112) Warning: removed degenerate brush! 2022-10-05 18:51:52 (1112) Warning: removed degenerate brush! 2022-10-05 18:52:55 (1112) Undo: snapSelected -grid 8.000000 | ||||
I can see the crash in the dump, but I can't see the reason for it. I tried to repro with the exact steps, but it doesn't crash on my end, I must miss a bit. This is what I'm doing: |
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Otherwise I must say the bug report was exemplary, it has everything I could wish for: description, repro steps, dump and the log file! | |
I think it was because you were moving it around. My steps to reproduce were slightly off - I've now updated them. Also attached a video of it happening for me (sorry about the poor quality). |
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I think I got it now. Still no luck with the exact step, but I could get it to crash when I click and hold the LMB on the prefab after snapping it to grid and selecting the prefab group, such that the size indicators appear. This seems to trigger the brush calculations, and some degnerate brushes are removed in this step. A subsequent Undo operation is then crashing, with references to deleted memory. |
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yes - the 'size indicators'. I didn't know what those were called, but the left click in step 5 causes them to appear and they seemed to be key. Glad you were able to reproduce it now :-) | |
DarkRadiant: master 72700e36 08.10.2022 04:10 Details Diff |
0006120: Add a crashing unit test covering the scenario After grid-snapping some brushes might be degenerate, and currently these are not immediately removed the scene. Next time the selection system is finishing an operation (which in this scenario is a null operation), the degenerate brushes are removed outside any undoable transaction. Hitting undo will crash the app due to dangling references. |
Affected Issues 0006120 |
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mod - test/Grid.cpp | Diff File | ||
add - test/resources/tdm/maps/degenerate_brushes_after_gridsnap.map | Diff File | ||
DarkRadiant: master e5df2d9b 08.10.2022 04:18 Details Diff |
0006120: SnapToGrid is now automatically removing degenerate brushes from the scene |
Affected Issues 0006120 |
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mod - radiantcore/selection/SceneWalkers.h | Diff File | ||
mod - radiantcore/selection/algorithm/General.cpp | Diff File | ||
DarkRadiant: master dc5325c2 08.10.2022 04:24 Details Diff |
0006120: Remove degenerate brushes as part of an undoable transaction |
Affected Issues 0006120 |
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mod - radiantcore/selection/RadiantSelectionSystem.cpp | Diff File |
Date Modified | Username | Field | Change |
---|---|---|---|
05.10.2022 17:56 | Frost_Salamander | New Issue | |
05.10.2022 17:56 | Frost_Salamander | File Added: darkradiant.log | |
05.10.2022 17:57 | Frost_Salamander | Summary | Undoing snap to grid causes crash => Undoing snap to grid with prefabs causes crash |
06.10.2022 14:40 | greebo | Status | new => acknowledged |
06.10.2022 15:51 | greebo | Note Added: 0015298 | |
06.10.2022 15:51 | greebo | File Added: no_crash.gif | |
06.10.2022 15:52 | greebo | Status | acknowledged => feedback |
06.10.2022 15:53 | greebo | Note Added: 0015299 | |
06.10.2022 16:59 | Frost_Salamander | Steps to Reproduce Updated | |
06.10.2022 17:01 | Frost_Salamander | Note Added: 0015300 | |
06.10.2022 17:01 | Frost_Salamander | File Added: 06.10.2022_17.52.16_REC.mp4 | |
06.10.2022 17:01 | Frost_Salamander | Status | feedback => new |
06.10.2022 18:40 | greebo | Status | new => confirmed |
06.10.2022 18:40 | greebo | Note Added: 0015309 | |
06.10.2022 18:40 | greebo | Note Edited: 0015309 | |
06.10.2022 18:42 | greebo | Steps to Reproduce Updated | |
06.10.2022 18:47 | Frost_Salamander | Note Added: 0015310 | |
08.10.2022 03:26 | greebo | Assigned To | => greebo |
08.10.2022 03:26 | greebo | Status | confirmed => assigned |
08.10.2022 03:26 | greebo | Target Version | => 3.4.0 |
08.10.2022 04:25 | greebo | Changeset attached | => DarkRadiant master 72700e36 |
08.10.2022 04:25 | greebo | Changeset attached | => DarkRadiant master e5df2d9b |
08.10.2022 04:25 | greebo | Changeset attached | => DarkRadiant master dc5325c2 |
08.10.2022 04:25 | greebo | Status | assigned => resolved |
08.10.2022 04:25 | greebo | Resolution | open => fixed |
08.10.2022 04:25 | greebo | Fixed in Version | => 3.4.0 |
13.01.2024 05:32 | greebo | Status | resolved => closed |