View Issue Details

IDProjectCategoryView StatusLast Update
0006120DarkRadiantMap Editingpublic13.01.2024 05:32
ReporterFrost_Salamander Assigned Togreebo  
PrioritynormalSeveritycrashReproducibilityalways
Status closedResolutionfixed 
PlatformPCOSWindowsOS Version10
Product Version3.3.0 
Target Version3.4.0Fixed in Version3.4.0 
Summary0006120: Undoing snap to grid with prefabs causes crash
DescriptionDarkRadiant crashes if you snap a prefab to grid, and then try to undo it.

This was happening with one of my own prefabs, so to test I picked one randomly from TDM and it happened with the first one I tried.

Details below, along with DR log and link to crash dump file.
Steps To Reproduce1. Open up a new map.
2. Make sure the grid size is set to 8.
3. Add the prefab 'doors/arched_heavy_with_frame.pfb' to the map
4. Perform snap to grid
5. Left click on the prefab (important)
   greebo: Note that I had to hold the LMB a bit, as if I were to drag the selection, but releasing the mouse without actually moving anything.
   The size indicators now re-appear (they were not visible after grid-snapping)
6. Perform undo
7. DR will crash

It doesn't crash if you don't select the prefab after snapping it in step 5.
Additional Information- DR log attached below
- link to crash dump file: https://drive.proton.me/urls/829VRQDDD8#NIsiOgYjZ3ch
TagsNo tags attached.
Attached Files
darkradiant.log (41,905 bytes)   
2022-10-05 18:51:38 (1112) Started logging to C:/Users/timwe/AppData/Roaming/DarkRadiant/darkradiant.log
2022-10-05 18:51:38 (1112) This is DarkRadiant 3.3.0 x64 
2022-10-05 18:51:38 (1112) Today is 2022-10-05 18:51:38
2022-10-05 18:51:38 (1112) ModuleRegistry instantiated.
2022-10-05 18:51:38 (1112) Module registered: RadiantCore
2022-10-05 18:51:38 (1112) Current language setting: en
2022-10-05 18:51:38 (1112) Found 2 language folders.
2022-10-05 18:51:38 (1112) Module registered: CameraWndManager
2022-10-05 18:51:38 (1112) Module registered: Clipboard
2022-10-05 18:51:38 (1112) Module registered: EventManager
2022-10-05 18:51:38 (1112) Module registered: MouseToolManager
2022-10-05 18:51:38 (1112) Module registered: StartupMapLoader
2022-10-05 18:51:38 (1112) Module registered: LocalisationModule
2022-10-05 18:51:38 (1112) Module registered: DialogManager
2022-10-05 18:51:38 (1112) Module registered: UserInterfaceModule
2022-10-05 18:51:38 (1112) Module registered: EntityInspector
2022-10-05 18:51:38 (1112) Module registered: FavouritesUserInterface
2022-10-05 18:51:38 (1112) Module registered: FilterUserInterface
2022-10-05 18:51:38 (1112) Module registered: wxGLWidgetManager
2022-10-05 18:51:38 (1112) Module registered: GridUserInterface
2022-10-05 18:51:38 (1112) Module registered: GroupDialogModule
2022-10-05 18:51:38 (1112) Module registered: MainFrame
2022-10-05 18:51:38 (1112) Module registered: MainFrameLayoutManager
2022-10-05 18:51:38 (1112) Module registered: MaterialEditor
2022-10-05 18:51:38 (1112) Module registered: MediaBrowser
2022-10-05 18:51:38 (1112) Module registered: MenuManager
2022-10-05 18:51:38 (1112) Module registered: OrthoContextMenu
2022-10-05 18:51:38 (1112) Module registered: ScriptUserInterface
2022-10-05 18:51:38 (1112) Module registered: StatusBarManager
2022-10-05 18:51:38 (1112) Module registered: TextureBrowserManager
2022-10-05 18:51:38 (1112) Module registered: ToolBarManager
2022-10-05 18:51:38 (1112) Module registered: OrthoviewManager
2022-10-05 18:51:38 (1112) Module registered: Doom3BrushCreator
2022-10-05 18:51:38 (1112) Module registered: CameraManager
2022-10-05 18:51:38 (1112) Module registered: Clipper
2022-10-05 18:51:38 (1112) Module registered: DeclarationManager
2022-10-05 18:51:38 (1112) Module registered: FavouritesManager
2022-10-05 18:51:38 (1112) Module registered: EclassColourManager
2022-10-05 18:51:38 (1112) Module registered: EntityClassManager
2022-10-05 18:51:38 (1112) Module registered: EntityModule
2022-10-05 18:51:38 (1112) Module registered: FileTypes
2022-10-05 18:51:38 (1112) Module registered: FilterSystem
2022-10-05 18:51:38 (1112) Module registered: FontManager
2022-10-05 18:51:38 (1112) Module registered: FxManager
2022-10-05 18:51:38 (1112) Module registered: Grid
2022-10-05 18:51:38 (1112) Module registered: ImageLoader
2022-10-05 18:51:38 (1112) Module registered: LayerModule
2022-10-05 18:51:38 (1112) Module registered: ZAasFileManager
2022-10-05 18:51:38 (1112) Module registered: Doom3AasFileLoader
2022-10-05 18:51:38 (1112) Module registered: Counters
2022-10-05 18:51:38 (1112) Module registered: EditingStopwatch
2022-10-05 18:51:38 (1112) Module registered: Map
2022-10-05 18:51:38 (1112) Module registered: MapResourceManager
2022-10-05 18:51:38 (1112) Module registered: RegionManager
2022-10-05 18:51:38 (1112) Module registered: AutomaticMapSaver
2022-10-05 18:51:38 (1112) Module registered: Doom3MapLoader
2022-10-05 18:51:38 (1112) Module registered: Doom3PrefabLoader
2022-10-05 18:51:38 (1112) Module registered: MapFormatManager
2022-10-05 18:51:38 (1112) Module registered: Quake3MapLoader
2022-10-05 18:51:38 (1112) Module registered: Quake3AlternateMapLoader
2022-10-05 18:51:38 (1112) Module registered: Quake4MapLoader
2022-10-05 18:51:38 (1112) Module registered: class map::format::PortableMapFormat
2022-10-05 18:51:38 (1112) Module registered: MapInfoFileManager
2022-10-05 18:51:38 (1112) Module registered: MRUManager
2022-10-05 18:51:38 (1112) Module registered: NamespaceFactory
2022-10-05 18:51:38 (1112) Module registered: MD5Module
2022-10-05 18:51:38 (1112) Module registered: MD5AnimationCache
2022-10-05 18:51:38 (1112) Module registered: ModelCache
2022-10-05 18:51:38 (1112) Module registered: ModelFormatManager
2022-10-05 18:51:38 (1112) Module registered: PicoModelModule
2022-10-05 18:51:38 (1112) Module registered: ParticlesManager
2022-10-05 18:51:38 (1112) Module registered: PatchModule
2022-10-05 18:51:38 (1112) Module registered: CommandSystem
2022-10-05 18:51:38 (1112) Module registered: OpenGL
2022-10-05 18:51:38 (1112) Module registered: ShaderCache
2022-10-05 18:51:38 (1112) Module registered: RenderSystemFactory
2022-10-05 18:51:38 (1112) Module registered: SharedGLContextHolder
2022-10-05 18:51:38 (1112) Module registered: SceneGraph
2022-10-05 18:51:38 (1112) Module registered: SceneGraphFactory
2022-10-05 18:51:38 (1112) Module registered: SelectionGroupModule
2022-10-05 18:51:38 (1112) Module registered: SelectionSystem
2022-10-05 18:51:38 (1112) Module registered: SelectionSetModule
2022-10-05 18:51:38 (1112) Module registered: ShaderClipboard
2022-10-05 18:51:38 (1112) Module registered: TextureToolColourSchemeManager
2022-10-05 18:51:38 (1112) Module registered: TextureToolSceneGraph
2022-10-05 18:51:38 (1112) Module registered: TextureToolSelectionSystem
2022-10-05 18:51:38 (1112) Module registered: ColourSchemeManager
2022-10-05 18:51:38 (1112) Module registered: GameManager
2022-10-05 18:51:38 (1112) Module registered: PreferenceSystem
2022-10-05 18:51:38 (1112) Module registered: MaterialManager
2022-10-05 18:51:38 (1112) Module registered: ModelSkinCache
2022-10-05 18:51:38 (1112) Module registered: UndoSystemFactory
2022-10-05 18:51:38 (1112) Module registered: VersionControlManager
2022-10-05 18:51:38 (1112) Module registered: VirtualFileSystem
2022-10-05 18:51:38 (1112) Module registered: XMLRegistry
2022-10-05 18:51:38 (1112) ModuleRegistry Compatibility Level is 20211014
2022-10-05 18:51:38 (1112) ModuleLoader: loading modules from C:/Program Files/DarkRadiant/modules/
2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/DarkRadiantCore.dll'
2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/script.dll'
2022-10-05 18:51:38 (1112) Module registered: ScriptingSystem
2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/sound.dll'
2022-10-05 18:51:38 (1112) Module registered: SoundManager
2022-10-05 18:51:38 (1112) ModuleLoader: loading modules from C:/Program Files/DarkRadiant/plugins/
2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.conversation.dll'
2022-10-05 18:51:38 (1112) Module registered: ConversationEditor
2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.difficulty.dll'
2022-10-05 18:51:38 (1112) Module registered: DifficultyEditor
2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.editing.dll'
2022-10-05 18:51:38 (1112) Module registered: DarkMod Editing
2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.gameconnection.dll'
2022-10-05 18:51:38 (1112) Module registered: GameConnection
2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.gui.dll'
2022-10-05 18:51:38 (1112) Module registered: GUI Editing
2022-10-05 18:51:38 (1112) Module registered: GuiManager
2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.objectives.dll'
2022-10-05 18:51:38 (1112) Module registered: ObjectivesEditor
2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.stimresponse.dll'
2022-10-05 18:51:38 (1112) Module registered: StimResponseEditor
2022-10-05 18:51:38 (1112) ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/vcs.dll'
2022-10-05 18:51:38 (1112) Module registered: GitIntegration
2022-10-05 18:51:38 (1112) XMLRegistry: looking for XML files in C:/Program Files/DarkRadiant/
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/user.xml
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/colours.xml
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/input.xml
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/menu.xml
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/commandsystem.xml
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Users/timwe/AppData/Roaming/DarkRadiant/3.3/user.xml
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Users/timwe/AppData/Roaming/DarkRadiant/3.3/colours.xml
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Users/timwe/AppData/Roaming/DarkRadiant/3.3/input.xml
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Users/timwe/AppData/Roaming/DarkRadiant/3.3/filters.xml
2022-10-05 18:51:38 (1112) GameManager: Scanning for game description files: C:/Program Files/DarkRadiant/games/
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/darkmod.game
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/doom3-demo.game
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/doom3.game
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/prey.game
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/quake3.game
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/quake4.game
2022-10-05 18:51:38 (1112) XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/xreal.game
2022-10-05 18:51:38 (1112) GameManager: Found game definitions: 
2022-10-05 18:51:38 (1112)   Doom 3
2022-10-05 18:51:38 (1112)   Doom 3 Demo
2022-10-05 18:51:38 (1112)   Prey
2022-10-05 18:51:38 (1112)   Quake 3
2022-10-05 18:51:38 (1112)   Quake 4
2022-10-05 18:51:38 (1112)   The Dark Mod 2.0 (Standalone)
2022-10-05 18:51:38 (1112)   XreaL
2022-10-05 18:51:38 (1112) 
2022-10-05 18:51:38 (1112) GameManager: Selected game type: The Dark Mod 2.0 (Standalone)
2022-10-05 18:51:38 (1112) GameManager: Map path set to C:/games/darkmod/fms/fsx/maps/
2022-10-05 18:51:38 (1112) GameManager: Prefab path set to C:/games/darkmod/fms/fsx/prefabs/
2022-10-05 18:51:38 (1112) Initialising filesystem using 2 paths 
2022-10-05 18:51:38 (1112) VFS Search Path priority is: 
2022-10-05 18:51:38 (1112) - C:/games/darkmod/fms/fsx/
2022-10-05 18:51:38 (1112) - C:/games/darkmod/
2022-10-05 18:51:38 (1112) Allowed PK4 Archive File Extensions: pk4
2022-10-05 18:51:38 (1112) [vfs] Searched directory: C:/games/darkmod/fms/fsx/
2022-10-05 18:51:38 (1112) [vfs] Searched directory: C:/games/darkmod/
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_wood01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_window01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_stone_sculpted01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_stone_natural01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_stone_flat01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_stone_cobblestones01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_stone_brick01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_sfx01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_roof01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_plaster01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_paint_paper01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_other01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_nature01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_metal01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_glass01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_fabric01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_door01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_decals01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_carpet01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_textures_base01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_standalone.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals_decls01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals07.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals06.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals05.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals04.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals03.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals02.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_vocals01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_sfx02.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_sfx01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_ambient_decls01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_ambient03.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_ambient02.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_sound_ambient01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_prefabs01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_player01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_models_decls01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_models02.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_models01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_gui_credits01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_gui01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_fonts01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_env01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_defs01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_base01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_steambots01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_monsters_spiders01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_undead01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_townsfolk01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_pagans01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_nobles01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_mages01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_heads01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_guards01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_females01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_builders01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_beasts02.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_humanoid_beasts01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_base01.pk4
2022-10-05 18:51:38 (1112) [vfs] pak file: C:/games/darkmod/tdm_ai_animals01.pk4
2022-10-05 18:51:38 (1112) EventManager successfully initialised.
2022-10-05 18:51:38 (1112) ColourSchemeManager: Loading colour schemes...
2022-10-05 18:51:38 (12448) [DeclParser] Parsed EntityDef declarations in 0.111499 seconds
2022-10-05 18:51:38 (1112) [filters] Loaded 19 filters from registry.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/andrew_script/fontImage_12.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/andrew_script/fontImage_24.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/andrew_script/fontImage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/bamberg/fontimage_12.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/bamberg/fontimage_24.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/bamberg/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/camberic/fontimage_12.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/camberic/fontimage_24.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/camberic/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton/fontimage_12.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton/fontimage_24.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_bold/fontimage_12.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_bold/fontimage_24.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_bold/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_condensed/fontimage_12.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_condensed/fontimage_24.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_condensed/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (12448) [DeclParser] Parsed Fx declarations in 0.00200415 seconds
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carleton_glow/fontimage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/carolingia/fontimage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/chrishand/fontImage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/ellianerelle/fontimage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/everett/fontimage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/gothica2/fontImage_12.dat loaded successfully.
2022-10-05 18:51:38 (22576) [DeclParser] Parsed Material declarations in 0.1245 seconds
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/gothica2/fontImage_24.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/gothica2/fontImage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/jd_hand/fontimage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/lotharus/fontimage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/mac_humaine/fontimage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/mason/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/mason_glow/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/medusa/fontimage_12.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/medusa/fontimage_24.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/nancy/fontimage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/popsies/fontimage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/rapscallionpirate/fontimage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/rapscallionpirate/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (1112) Opened repository at C:/games/darkmod/fms/fsx/
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/shoppinglist/fontimage_12.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/shoppinglist/fontimage_24.dat loaded successfully.
2022-10-05 18:51:38 (1112) Repository is currently on branch main
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/shoppinglist/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/stone/fontimage_24.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/stone/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/summertime/fontimage_12.dat loaded successfully.
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2022-10-05 18:51:38 (16912) FontLoader: fonts/english/summertime/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/treasure_map/fontimage_12.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/treasure_map/fontimage_24.dat loaded successfully.
2022-10-05 18:51:38 (16912) FontLoader: fonts/english/treasure_map/fontimage_48.dat loaded successfully.
2022-10-05 18:51:38 (16912) 25 fonts registered.
2022-10-05 18:51:38 (16912) [GuiManager]: Found 269 guis.
2022-10-05 18:51:38 (1112) wxWidgets Version: 3.2.0
2022-10-05 18:51:38 (1112) Default screen has 3 monitors.
2022-10-05 18:51:38 (1112) Monitor 0 geometry: 1920x1080 at 7680, 0
2022-10-05 18:51:38 (1112) Monitor 1 geometry: 2560x1440 at 3840, 0
2022-10-05 18:51:38 (1112) Monitor 2 geometry: 2560x1440 at 0, 0
2022-10-05 18:51:38 (1112) Registering darkradiant module to Python using pybind11 version 2.9.2
2022-10-05 18:51:38 (1112) SoundManager: initialising sound playback
2022-10-05 18:51:38 (1112) Found toolbar: view
2022-10-05 18:51:38 (1112) Found toolbar: edit
2022-10-05 18:51:38 (1112) Found toolbar: texture
2022-10-05 18:51:38 (1112) Found toolbar: textool
2022-10-05 18:51:38 (16912) [DeclParser] Parsed Particle declarations in 0.0295019 seconds
2022-10-05 18:51:38 (1112) ToolbarManager: Instantiating toolbar: view
2022-10-05 18:51:38 (22576) [DeclParser] Parsed Skin declarations in 0.0539989 seconds
2022-10-05 18:51:38 (1112) ToolbarManager: Instantiating toolbar: edit
2022-10-05 18:51:38 (18600) [DeclParser] Parsed SoundShader declarations in 0.054502 seconds
2022-10-05 18:51:39 (1112) MainFrame: Activating layout Dockable
2022-10-05 18:51:39 (1112) ToolbarManager: Instantiating toolbar: texture
2022-10-05 18:51:39 (1112) GL_VENDOR: NVIDIA Corporation
2022-10-05 18:51:39 (1112) GL_RENDERER: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
2022-10-05 18:51:39 (1112) GL_VERSION: 4.6.0 NVIDIA 517.48
2022-10-05 18:51:39 (1112) GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_primitive_shading_rate GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_dirty_tile_map GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
2022-10-05 18:51:39 (1112) [OpenGLRenderSystem] GLSL shading IS available.
2022-10-05 18:51:39 (1112) ToolbarManager: Instantiating toolbar: textool
2022-10-05 18:51:39 (1112) EventManager: Shortcuts found in Registry: 150
2022-10-05 18:51:39 (1112) Loading map from unnamed.map
2022-10-05 18:51:39 (1112) map load timer:  0.00 second(s) elapsed
2022-10-05 18:51:39 (1112) --- LoadMapFile ---
2022-10-05 18:51:39 (1112) unnamed.map
2022-10-05 18:51:39 (1112) 0 brushes
2022-10-05 18:51:39 (1112) 0 patches
2022-10-05 18:51:39 (1112) 0 entities
2022-10-05 18:51:39 (1112) [OpenGLRenderSystem] GLSL shading IS available.
2022-10-05 18:51:39 (1112) DarkRadiant init.py called, this is Python 3.7.9 (tags/v3.7.9:13c94747c7, Aug 17 2020, 18:58:18) [MSC v.1900 64 bit (AMD64)]
2022-10-05 18:51:39 (1112) Registered script file commands/ase_export.py as aseExport
2022-10-05 18:51:39 (1112) Registered script file commands/ase_export_blend.py as aseExportBlend
2022-10-05 18:51:39 (1112) Registered script file commands/check_for_invalid_visportals.py as check_invalid_visportals
2022-10-05 18:51:39 (1112) Registered script file commands/count_loot.py as CountLoot
2022-10-05 18:51:39 (1112) Registered script file commands/example.py as Example
2022-10-05 18:51:39 (1112) Registered script file commands/export_obj.py as objExport
2022-10-05 18:51:39 (1112) Registered script file commands/find_duplicate_entities.py as findDuplicateEntities
2022-10-05 18:51:39 (1112) Registered script file commands/patchsplitter.py as SplitPatch
2022-10-05 18:51:39 (1112) Registered script file commands/select_all_models_of_type.py as SelectAllModelsOfType
2022-10-05 18:51:39 (1112) Registered script file commands/shift_textures_randomly.py as ShiftTexturesRandomly
2022-10-05 18:51:39 (1112) Registered script file commands/shift_textures_upwards_randomly.py as ShiftTexturesUpwardsRandomly
2022-10-05 18:51:39 (1112) Registered script file commands/test_targets.py as test_targets
2022-10-05 18:51:39 (1112) ScriptModule: Found 12 commands.
2022-10-05 18:51:40 (20200) Auto-saving registry to user settings path.
2022-10-05 18:51:41 (1112) [OpenGLRenderSystem] GLSL shading IS available.
2022-10-05 18:51:44 (1112) Trying to open file prefabs/doors/arched_heavy_with_frame.pfb from VFS...success.
2022-10-05 18:51:44 (1112) Using Doom 3 Prefab format to load the data.
2022-10-05 18:51:44 (20200) Auto-saving registry to user settings path.
2022-10-05 18:51:46 (1112) Trying to open file prefabs/doors/arched_heavy_with_frame.pfb from VFS...success.
2022-10-05 18:51:46 (1112) Using Doom 3 Prefab format to load the data.
2022-10-05 18:51:46 (1112) loadPrefabAt
2022-10-05 18:51:46 (1112) EntityInspector: warning: removed key 'target' not found in map.
2022-10-05 18:51:46 (1112) EntityInspector: warning: removed key 'model' not found in map.
2022-10-05 18:51:46 (1112) EntityInspector: warning: removed key 'name' not found in map.
2022-10-05 18:51:46 (1112) EntityInspector: warning: removed key 'origin' not found in map.
2022-10-05 18:51:46 (20200) Auto-saving registry to user settings path.
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) WARNING: invalid plane after snap to grid
2022-10-05 18:51:51 (1112) snapSelected -grid 8.000000
2022-10-05 18:51:52 (1112) Warning: removed degenerate brush!
2022-10-05 18:51:52 (1112) Warning: removed degenerate brush!
2022-10-05 18:51:52 (1112) Warning: removed degenerate brush!
2022-10-05 18:51:52 (1112) Warning: removed degenerate brush!
2022-10-05 18:51:52 (1112) Warning: removed degenerate brush!
2022-10-05 18:51:52 (1112) Warning: removed degenerate brush!
2022-10-05 18:51:52 (1112) Warning: removed degenerate brush!
2022-10-05 18:52:55 (1112) Undo: snapSelected -grid 8.000000
darkradiant.log (41,905 bytes)   

Activities

greebo

greebo

06.10.2022 15:51

administrator   ~0015298

I can see the crash in the dump, but I can't see the reason for it. I tried to repro with the exact steps, but it doesn't crash on my end, I must miss a bit.

This is what I'm doing:
no_crash.gif (3,002,504 bytes)
greebo

greebo

06.10.2022 15:53

administrator   ~0015299

Otherwise I must say the bug report was exemplary, it has everything I could wish for: description, repro steps, dump and the log file!
Frost_Salamander

Frost_Salamander

06.10.2022 17:01

reporter   ~0015300

I think it was because you were moving it around. My steps to reproduce were slightly off - I've now updated them.

Also attached a video of it happening for me (sorry about the poor quality).
greebo

greebo

06.10.2022 18:40

administrator   ~0015309

Last edited: 06.10.2022 18:40

I think I got it now. Still no luck with the exact step, but I could get it to crash when I click and hold the LMB on the prefab after snapping it to grid and selecting the prefab group, such that the size indicators appear. This seems to trigger the brush calculations, and some degnerate brushes are removed in this step. A subsequent Undo operation is then crashing, with references to deleted memory.
Frost_Salamander

Frost_Salamander

06.10.2022 18:47

reporter   ~0015310

yes - the 'size indicators'. I didn't know what those were called, but the left click in step 5 causes them to appear and they seemed to be key. Glad you were able to reproduce it now :-)

Related Changesets

DarkRadiant: master 72700e36

08.10.2022 04:10

greebo


Details Diff
0006120: Add a crashing unit test covering the scenario

After grid-snapping some brushes might be degenerate, and currently these
are not immediately removed the scene. Next time the selection system is
finishing an operation (which in this scenario is a null operation), the
degenerate brushes are removed outside any undoable transaction.
Hitting undo will crash the app due to dangling references.
Affected Issues
0006120
mod - test/Grid.cpp Diff File
add - test/resources/tdm/maps/degenerate_brushes_after_gridsnap.map Diff File

DarkRadiant: master e5df2d9b

08.10.2022 04:18

greebo


Details Diff
0006120: SnapToGrid is now automatically removing degenerate brushes from the scene Affected Issues
0006120
mod - radiantcore/selection/SceneWalkers.h Diff File
mod - radiantcore/selection/algorithm/General.cpp Diff File

DarkRadiant: master dc5325c2

08.10.2022 04:24

greebo


Details Diff
0006120: Remove degenerate brushes as part of an undoable transaction Affected Issues
0006120
mod - radiantcore/selection/RadiantSelectionSystem.cpp Diff File

Issue History

Date Modified Username Field Change
05.10.2022 17:56 Frost_Salamander New Issue
05.10.2022 17:56 Frost_Salamander File Added: darkradiant.log
05.10.2022 17:57 Frost_Salamander Summary Undoing snap to grid causes crash => Undoing snap to grid with prefabs causes crash
06.10.2022 14:40 greebo Status new => acknowledged
06.10.2022 15:51 greebo Note Added: 0015298
06.10.2022 15:51 greebo File Added: no_crash.gif
06.10.2022 15:52 greebo Status acknowledged => feedback
06.10.2022 15:53 greebo Note Added: 0015299
06.10.2022 16:59 Frost_Salamander Steps to Reproduce Updated
06.10.2022 17:01 Frost_Salamander Note Added: 0015300
06.10.2022 17:01 Frost_Salamander File Added: 06.10.2022_17.52.16_REC.mp4
06.10.2022 17:01 Frost_Salamander Status feedback => new
06.10.2022 18:40 greebo Status new => confirmed
06.10.2022 18:40 greebo Note Added: 0015309
06.10.2022 18:40 greebo Note Edited: 0015309
06.10.2022 18:42 greebo Steps to Reproduce Updated
06.10.2022 18:47 Frost_Salamander Note Added: 0015310
08.10.2022 03:26 greebo Assigned To => greebo
08.10.2022 03:26 greebo Status confirmed => assigned
08.10.2022 03:26 greebo Target Version => 3.4.0
08.10.2022 04:25 greebo Changeset attached => DarkRadiant master 72700e36
08.10.2022 04:25 greebo Changeset attached => DarkRadiant master e5df2d9b
08.10.2022 04:25 greebo Changeset attached => DarkRadiant master dc5325c2
08.10.2022 04:25 greebo Status assigned => resolved
08.10.2022 04:25 greebo Resolution open => fixed
08.10.2022 04:25 greebo Fixed in Version => 3.4.0
13.01.2024 05:32 greebo Status resolved => closed