View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000062 | DarkRadiant | GUI | public | 27.01.2007 03:32 | 28.02.2007 00:54 |
Reporter | SneaksieDave | Assigned To | greebo | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | 0.8.0 | ||||
Summary | 0000062: Lowest selection priority for brushes | ||||
Description | Source: http://modetwo.net/darkmod/index.php?s=&showtopic=4735&view=findpost&p=90899 In DoomEd, when point and click selecting, brushes take lowest priority in selecting overlapping things. So, if I click select on a guard, I get the guard and not the brushes above, below, or on the side of it. In DR, it seems whatever is in the foreground is selected no matter what. There is still the option to Ctrl-Shift-click toggle through all stacked items and that's good, but that's additional work, and wouldn't be needed 90% of the time if non-brush entities were given first consideration (if you're click-selecting over an ent, chances are you want that ent anyway). | ||||
Tags | No tags attached. | ||||
It's now possible to limit the selection for entites only. Does this resolve this issue in a satisfying way, SneaksieDave? | |
Changing the SelectionPool to be populated with entities first does not yield the correct results. This has to be investigated further in order to change the selection priority of entities over primitives. | |
This seems to require some more changes to the SelectionPool handling >> postponed. | |
Fixed in SVN, entities have a higher selection priority now. | |
Hm, maybe we're talking about different things here. Please load this map in DR: http://208.49.149.118/thedarkmod/maps/selectionpriority.zip Note that either with shift-click select, or alt-shift-click select, when viewed from the side, you must click 5 times through each of the walls in front of the entities to get at them (a light, a guard, and a func_liquid). Next try the map in DoomEd, same tests. Note that shift-click (standard selection) selects the light, guard and func_liquid first, above all else, every time. Alt-shift-click can of course still shuffle through the stack. |
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I assume you tested this with an old build, please test it with the new version on the FTP. | |
Freakin' awesome. | |
Date Modified | Username | Field | Change |
---|---|---|---|
27.01.2007 03:32 | SneaksieDave | New Issue | |
27.01.2007 09:57 | orbweaver | Status | new => confirmed |
12.02.2007 13:29 | greebo | Status | confirmed => assigned |
12.02.2007 13:29 | greebo | Assigned To | => greebo |
12.02.2007 15:15 | greebo | Status | assigned => resolved |
12.02.2007 15:15 | greebo | Resolution | open => fixed |
12.02.2007 15:15 | greebo | Note Added: 0000107 | |
12.02.2007 20:13 | greebo | Note Added: 0000108 | |
12.02.2007 20:13 | greebo | Status | resolved => acknowledged |
15.02.2007 10:44 | greebo | Note Added: 0000139 | |
23.02.2007 22:26 | greebo | Status | acknowledged => resolved |
23.02.2007 22:26 | greebo | Resolution | fixed => suspended |
26.02.2007 21:57 | greebo | Note Added: 0000247 | |
27.02.2007 03:00 | SneaksieDave | Status | resolved => feedback |
27.02.2007 03:00 | SneaksieDave | Resolution | suspended => reopened |
27.02.2007 03:00 | SneaksieDave | Note Added: 0000251 | |
27.02.2007 14:43 | greebo | Note Added: 0000259 | |
28.02.2007 00:54 | SneaksieDave | Status | feedback => closed |
28.02.2007 00:54 | SneaksieDave | Note Added: 0000265 | |
28.02.2007 00:54 | SneaksieDave | Resolution | reopened => fixed |