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When is the lag happening exactly? When opening the Edit Objective window, or when doing something specific in there? |
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It only happens if I have a component setup and only then when I click on any of them. Ive attachted the console output in case it has anything related to this issue in there.
SLL_dr_console.txt (54,169 bytes)
Started logging to C:/Users/b1k3rdude/AppData/Roaming/DarkRadiant/darkradiant.log
This is DarkRadiant 3.7.0 x64
Today is 2022-12-31 09:25:02
ModuleRegistry instantiated.
Module registered: RadiantCore
Current language setting: en
Found 2 language folders.
Module registered: CameraWndManager
Module registered: Clipboard
Module registered: EventManager
Module registered: MouseToolManager
Module registered: StartupMapLoader
Module registered: LocalisationModule
Module registered: DialogManager
Module registered: UserInterfaceModule
Module registered: EntityInspector
Module registered: FavouritesUserInterface
Module registered: FilterUserInterface
Module registered: wxGLWidgetManager
Module registered: GridUserInterface
Module registered: MainFrame
Module registered: MaterialEditor
Module registered: MediaBrowser
Module registered: MenuManager
Module registered: OrthoContextMenu
Module registered: ScriptUserInterface
Module registered: StatusBarManager
Module registered: TextureBrowserManager
Module registered: ToolBarManager
Module registered: OrthoviewManager
Module registered: Doom3BrushCreator
Module registered: CameraManager
Module registered: Clipper
Module registered: DeclarationManager
Module registered: FavouritesManager
Module registered: EclassColourManager
Module registered: EntityClassManager
Module registered: EntityModule
Module registered: FileTypes
Module registered: FilterSystem
Module registered: FontManager
Module registered: FxManager
Module registered: Grid
Module registered: ImageLoader
Module registered: LayerModule
Module registered: ZAasFileManager
Module registered: Doom3AasFileLoader
Module registered: Counters
Module registered: EditingStopwatch
Module registered: Map
Module registered: MapResourceManager
Module registered: RegionManager
Module registered: AutomaticMapSaver
Module registered: Doom3MapLoader
Module registered: Doom3PrefabLoader
Module registered: MapFormatManager
Module registered: Quake3MapLoader
Module registered: Quake3AlternateMapLoader
Module registered: Quake4MapLoader
Module registered: class map::format::PortableMapFormat
Module registered: MapInfoFileManager
Module registered: MRUManager
Module registered: NamespaceFactory
Module registered: MD5Module
Module registered: MD5AnimationCache
Module registered: ModelCache
Module registered: ModelFormatManager
Module registered: PicoModelModule
Module registered: ParticlesManager
Module registered: PatchModule
Module registered: CommandSystem
Module registered: OpenGL
Module registered: ShaderCache
Module registered: RenderSystemFactory
Module registered: SharedGLContextHolder
Module registered: SceneGraph
Module registered: SceneGraphFactory
Module registered: SelectionGroupModule
Module registered: SelectionSystem
Module registered: SelectionSetModule
Module registered: ShaderClipboard
Module registered: TextureToolColourSchemeManager
Module registered: TextureToolSceneGraph
Module registered: TextureToolSelectionSystem
Module registered: ColourSchemeManager
Module registered: GameManager
Module registered: PreferenceSystem
Module registered: MaterialManager
Module registered: ModelSkinCache
Module registered: UndoSystemFactory
Module registered: VersionControlManager
Module registered: VirtualFileSystem
Module registered: XMLRegistry
ModuleRegistry Compatibility Level is 20211014
ModuleLoader: loading modules from C:/Program Files/DarkRadiant/modules/
ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/DarkRadiantCore.dll'
ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/script.dll'
Module registered: ScriptingSystem
ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/modules/sound.dll'
Module registered: SoundManager
ModuleLoader: loading modules from C:/Program Files/DarkRadiant/plugins/
ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.conversation.dll'
Module registered: ConversationEditor
ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.difficulty.dll'
Module registered: DifficultyEditor
ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.editing.dll'
Module registered: DarkMod Editing
ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.gameconnection.dll'
Module registered: GameConnection
ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.gui.dll'
Module registered: GUI Editing
Module registered: GuiManager
ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.objectives.dll'
Module registered: ObjectivesEditor
ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/dm.stimresponse.dll'
Module registered: StimResponseEditor
ModuleLoader: Loading module 'C:/Program Files/DarkRadiant/plugins/vcs.dll'
Module registered: GitIntegration
XMLRegistry: looking for XML files in C:/Program Files/DarkRadiant/
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/user.xml
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/colours.xml
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/input.xml
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/menu.xml
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/commandsystem.xml
XMLRegistry: Importing XML file: C:/Users/b1k3rdude/AppData/Roaming/DarkRadiant/3.7/user.xml
XMLRegistry: Importing XML file: C:/Users/b1k3rdude/AppData/Roaming/DarkRadiant/3.7/colours.xml
XMLRegistry: Importing XML file: C:/Users/b1k3rdude/AppData/Roaming/DarkRadiant/3.7/input.xml
XMLRegistry: Importing XML file: C:/Users/b1k3rdude/AppData/Roaming/DarkRadiant/3.7/filters.xml
GameManager: Scanning for game description files: C:/Program Files/DarkRadiant/games/
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/darkmod.game
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/doom3-demo.game
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/doom3.game
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/prey.game
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/quake3.game
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/quake4.game
XMLRegistry: Importing XML file: C:/Program Files/DarkRadiant/games/xreal.game
GameManager: Found game definitions:
Doom 3
Doom 3 Demo
Prey
Quake 3
Quake 4
The Dark Mod 2.0 (Standalone)
XreaL
GameManager: Selected game type: The Dark Mod 2.0 (Standalone)
Found fs_game command line argument, overriding existing mod path.
GameManager: Map path set to E:/Darkmod/fms/seeking/maps/
GameManager: Prefab path set to E:/Darkmod/fms/seeking/prefabs/
Initialising filesystem using 2 paths
VFS Search Path priority is:
- E:/Darkmod/fms/seeking/
- E:/Darkmod/
Allowed PK4 Archive File Extensions: pk4
[vfs] Searched directory: E:/Darkmod/fms/seeking/
[vfs] Searched directory: E:/Darkmod/
[vfs] pak file: E:/Darkmod/tdm_textures_wood01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_window01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_stone_sculpted01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_stone_natural01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_stone_flat01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_stone_cobblestones01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_stone_brick01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_sfx01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_roof01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_plaster01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_paint_paper01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_other01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_nature01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_metal01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_glass01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_fabric01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_door01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_decals01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_carpet01.pk4
[vfs] pak file: E:/Darkmod/tdm_textures_base01.pk4
[vfs] pak file: E:/Darkmod/tdm_standalone.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_vocals_decls01.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_vocals07.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_vocals06.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_vocals05.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_vocals04.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_vocals03.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_vocals02.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_vocals01.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_sfx02.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_sfx01.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_ambient_decls01.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_ambient03.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_ambient02.pk4
[vfs] pak file: E:/Darkmod/tdm_sound_ambient01.pk4
[vfs] pak file: E:/Darkmod/tdm_prefabs01.pk4
[vfs] pak file: E:/Darkmod/tdm_player01.pk4
[vfs] pak file: E:/Darkmod/tdm_models_decls01.pk4
[vfs] pak file: E:/Darkmod/tdm_models02.pk4
[vfs] pak file: E:/Darkmod/tdm_models01.pk4
[vfs] pak file: E:/Darkmod/tdm_gui_credits01.pk4
[vfs] pak file: E:/Darkmod/tdm_gui01.pk4
[vfs] pak file: E:/Darkmod/tdm_fonts01.pk4
[vfs] pak file: E:/Darkmod/tdm_env01.pk4
[vfs] pak file: E:/Darkmod/tdm_defs01.pk4
[vfs] pak file: E:/Darkmod/tdm_base01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_steambots01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_monsters_spiders01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_humanoid_undead01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_humanoid_townsfolk01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_humanoid_pagans01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_humanoid_nobles01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_humanoid_mages01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_humanoid_heads01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_humanoid_guards01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_humanoid_females01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_humanoid_builders01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_humanoid_beasts02.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_humanoid_beasts01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_base01.pk4
[vfs] pak file: E:/Darkmod/tdm_ai_animals01.pk4
EventManager successfully initialised.
ColourSchemeManager: Loading colour schemes...
[DeclParser] Parsed EntityDef declarations in 0.164494 seconds
[filters] Loaded 17 filters from registry.
wxWidgets Version: 3.2.1
Default screen has 1 monitors.
Monitor 0 geometry: 3440x1440 at 0, 0
FontLoader: fonts/english/andrew_script/fontImage_12.dat loaded successfully.
FontLoader: fonts/english/andrew_script/fontImage_24.dat loaded successfully.
FontLoader: fonts/english/andrew_script/fontImage_48.dat loaded successfully.
FontLoader: fonts/english/bamberg/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/camberic/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/carleton/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/carleton_condensed/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/carleton_condensed/fontimage_48.dat loaded successfully.
[DeclParser] Parsed Fx declarations in 0.00300121 seconds
FontLoader: fonts/english/carleton_glow/fontimage_12.dat loaded successfully.
FontLoader: fonts/english/carleton_glow/fontimage_24.dat loaded successfully.
FontLoader: fonts/english/carleton_glow/fontimage_48.dat loaded successfully.
FontLoader: fonts/english/carolingia/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/chrishand/fontImage_12.dat loaded successfully.
FontLoader: fonts/english/chrishand/fontImage_24.dat loaded successfully.
FontLoader: fonts/english/chrishand/fontImage_48.dat loaded successfully.
FontLoader: fonts/english/ellianerelle/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/ellianerelle/fontimage_48.dat loaded successfully.
FontLoader: fonts/english/everett/fontimage_12.dat loaded successfully.
FontLoader: fonts/english/everett/fontimage_24.dat loaded successfully.
Failed to open repository at E:/Darkmod/fms/seeking/
FontLoader: fonts/english/everett/fontimage_48.dat loaded successfully.
FontLoader: fonts/english/gothica2/fontImage_12.dat loaded successfully.
FontLoader: fonts/english/gothica2/fontImage_24.dat loaded successfully.
FontLoader: fonts/english/gothica2/fontImage_48.dat loaded successfully.
FontLoader: fonts/english/jd_hand/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/lotharus/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/lotharus/fontimage_48.dat loaded successfully.
FontLoader: fonts/english/mac_humaine/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/mason/fontimage_48.dat loaded successfully.
FontLoader: fonts/english/mason_glow/fontimage_48.dat loaded successfully.
FontLoader: fonts/english/medusa/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/medusa/fontimage_48.dat loaded successfully.
FontLoader: fonts/english/nancy/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/popsies/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/rapscallionpirate/fontimage_12.dat loaded successfully.
FontLoader: fonts/english/rapscallionpirate/fontimage_24.dat loaded successfully.
[GuiManager]: Found 271 guis.
FontLoader: fonts/english/rapscallionpirate/fontimage_48.dat loaded successfully.
FontLoader: fonts/english/shoppinglist/fontimage_12.dat loaded successfully.
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FontLoader: fonts/english/summertime/fontimage_48.dat loaded successfully.
FontLoader: fonts/english/treasure_map/fontimage_12.dat loaded successfully.
FontLoader: fonts/english/treasure_map/fontimage_24.dat loaded successfully.
FontLoader: fonts/english/treasure_map/fontimage_48.dat loaded successfully.
25 fonts registered.
Registering darkradiant module to Python using pybind11 version 2.9.2
[DeclParser] Parsed Material declarations in 0.127676 seconds
SoundManager: initialising sound playback
Found toolbar: view
Found toolbar: edit
Found toolbar: texture
Found toolbar: textool
[DeclParser] Parsed Particle declarations in 0.038182 seconds
[DeclParser] Parsed Skin declarations in 0.0592701 seconds
[DeclParser] Parsed SoundShader declarations in 0.0542169 seconds
ToolbarManager: Instantiating toolbar: view
ToolbarManager: Instantiating toolbar: edit
[DeclParser]: EntityDef atdm:oil_lamp_desk4_silver has already been declared
[DeclParser]: EntityDef atdm:antique_wall_light_1_globe has already been declared
[DeclParser]: EntityDef atdm:lamp_electric_grill__short_lit has already been declared
[DeclParser]: Material textures/darkmod/window/frame_ornate_wallsection_selflit has already been declared
[DeclParser]: Material bedroom_clutter_001 has already been declared
[DeclParser]: Material clutter_waste_basket_001 has already been declared
[DeclParser]: Material crystal_ball_pedestal_cloth has already been declared
[DeclParser]: Material crystal_ball_pedestal_stone has already been declared
[DeclParser]: Material plate_decor_loot_001 has already been declared
[DeclParser]: Material plate_decor_loot_002 has already been declared
[DeclParser]: Material safe_set_001 has already been declared
[DeclParser]: Material wall_planter_001 has already been declared
[DeclParser]: Material feather_duster_001 has already been declared
[DeclParser]: Material textures/darkmod/stone/brick/blocks_tealblue_squarish has already been declared
[DeclParser]: Material textures/darkmod/wood/panels/panel_vase_polished_walnut has already been declared
[DeclParser]: Material textures/darkmod/wood/panels/panel_halfcircle_walnut has already been declared
[DeclParser]: Material textures/darkmod/metal/grate/grate_mesh_seethru has already been declared
[DeclParser]: Material textures/darkmod/metal/grate/grate_pattern_steel_rough_seethru has already been declared
[DeclParser]: Material textures/darkmod/metal/grate/grate_rusted_flat_seethru has already been declared
[DeclParser]: Material grandfatherclock_victorian_01a has already been declared
[DeclParser]: Material cabinet_gothic_02a has already been declared
[DeclParser]: Material bc_teatray has already been declared
[DeclParser]: Material tdm_rustylamp has already been declared
[DeclParser]: Material textures/nature/foliage/tree02_branch_bare2 has already been declared
[DeclParser]: Material models/misc/rope_moving_up has already been declared
[DeclParser]: Material models/misc/rope_moving_down has already been declared
[DeclParser]: Material bc_flaskglass has already been declared
[DeclParser]: Material textures/darkmod/nature/dirt/ash_001 has already been declared
[DeclParser]: Material textures/particles/revenant_smoke has already been declared
[DeclParser]: Material security_camera_001 has already been declared
[DeclParser]: Material security_camera_001_nonsolid_light has already been declared
[DeclParser]: Material security_camera_001_nonsolid has already been declared
[DeclParser]: Material security_camera_001_nonsolid_broken has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/flagstones06_greenish has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/flagstones_gravel has already been declared
[DeclParser]: Material textures/darkmod/window/largesquare01_brightlit has already been declared
[DeclParser]: Material textures/darkmod/window/largesquare01_barelylit has already been declared
[DeclParser]: Material textures/darkmod/window/largesquare01_unlit has already been declared
[DeclParser]: Material textures/darkmod/window/ornate/round_spokes01_unlit has already been declared
[DeclParser]: Material textures/darkmod/window/ornate/round_spokes01_moonlit has already been declared
[DeclParser]: Material textures/darkmod/window/ornate/round_spokes01_brightlit has already been declared
[DeclParser]: Material textures/darkmod/window/ornate/round_spokes01_lit has already been declared
[DeclParser]: Material textures/darkmod/window/ornate/round_spokes01_softerlit has already been declared
[DeclParser]: Material textures/darkmod/window/ornate/round_spokes01_softlit has already been declared
[DeclParser]: Material textures/darkmod/window/frame_ornate_wallsection_lit has already been declared
[DeclParser]: Material textures/darkmod/window/diamond_pattern01_moonlit has already been declared
[DeclParser]: Material textures/darkmod/window/smallpanels_industrial_mesh has already been declared
[DeclParser]: Material textures/darkmod/window/smallpanels_industrial_mesh_dimlit has already been declared
[DeclParser]: Material textures/darkmod/window/smallpanels_industrial_mesh_selflit has already been declared
[DeclParser]: Material textures/darkmod/window/smallpanels_industrial_mesh_colorme has already been declared
[DeclParser]: Material textures/darkmod/window/metal_irregularpanes_moonlit has already been declared
[DeclParser]: Material textures/darkmod/wood/boards/polished_shiny has already been declared
[DeclParser]: Material textures/darkmod/wood/boards/wood_brown_walnut02 has already been declared
[DeclParser]: Material textures/darkmod/volta/volta_arrows_sheet has already been declared
[DeclParser]: Material mine_cart_flat_001 has already been declared
[DeclParser]: Material mine_cart_flat_wood has already been declared
[DeclParser]: Material textures/darkmod/volta/cauldron_relics_sheet01 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/cobblestones_victoriangrime1 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/cobblestones_victoriangrime2 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/cobblestones_victoriangrime3 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/cobblestones_victoriangrime4 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/cobblestones_victoriangrime7 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/flagstones_victoriangrime1 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/flagstones_victoriangrime2 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/flagstones_victoriangrime3 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/flagstones_victoriangrime4 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/curbtrim_victoriangrime1 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/floor_multicolored_victoriangrime1 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/floor_multicolored_victoriangrime2 has already been declared
[DeclParser]: Material textures/darkmod/stone/cobblestones/floor_multicolored_victoriangrime3 has already been declared
[DeclParser]: Particle tdm_antique_globe_off has already been declared
[DeclParser]: Particle tdm_water_fountain_splash has already been declared
[DeclParser]: Skin rough_old has already been declared
[DeclParser]: SoundShader tdm_impact_package has already been declared
ToolbarManager: Instantiating toolbar: texture
EventManager: Shortcuts found in Registry: 154
Loading map from unnamed.map
map load timer: 0.00 second(s) elapsed
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce RTX 3080/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 526.47
GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_NV_memory_object_sparse GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_primitive_shading_rate GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_dirty_tile_map GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_uniform_buffer_std430_layout GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
[OpenGLRenderSystem] GLSL shading IS available.
--- LoadMapFile ---
unnamed.map
0 brushes
0 patches
0 entities
DarkRadiant init.py called, this is Python 3.7.9 (tags/v3.7.9:13c94747c7, Aug 17 2020, 18:58:18) [MSC v.1900 64 bit (AMD64)]
Registered script file commands/ase_export.py as aseExport
Registered script file commands/ase_export_blend.py as aseExportBlend
Registered script file commands/check_for_invalid_visportals.py as check_invalid_visportals
Registered script file commands/count_loot.py as CountLoot
Registered script file commands/example.py as Example
Registered script file commands/export_obj.py as objExport
Registered script file commands/find_duplicate_entities.py as findDuplicateEntities
Registered script file commands/patchsplitter.py as SplitPatch
Registered script file commands/select_all_models_of_type.py as SelectAllModelsOfType
Registered script file commands/shift_textures_randomly.py as ShiftTexturesRandomly
Registered script file commands/shift_textures_upwards_randomly.py as ShiftTexturesUpwardsRandomly
Registered script file commands/test_targets.py as test_targets
ScriptModule: Found 12 commands.
Auto-saving registry to user settings path.
Loading map from E:/Darkmod/fms/seeking/maps/seeking.map
Open file E:/Darkmod/fms/seeking/maps/seeking.map from filesystem...success.
Using Doom 3 format to load the data.
[AttachmentData] Entity 'atdm:weapon_shortsword' tries to attach 'meleeweap_r' at non-existent position ''
[AttachmentData] Entity 'atdm:weapon_blackjack' tries to attach 'meleeweap_r' at non-existent position ''
Auto-saving registry to user settings path.
[AttachmentData] Entity 'atdm:moveable_lantern_oil_hand_lit' tries to attach 'light' at non-existent position ''
[AttachmentData] Entity 'atdm:moveable_lantern_oil_hand02_lit' tries to attach 'light' at non-existent position ''
[AttachmentData] Entity 'atdm:moveable_lantern_bullseye_lit' tries to attach 'light' at non-existent position ''
[AttachmentData] Entity 'atdm:moveable_lantern_oil_hand_lit' tries to attach 'light' at non-existent position ''
[AttachmentData] Entity 'atdm:moveable_lantern_oil_hand_lit' tries to attach 'light' at non-existent position ''
[AttachmentData] Entity 'atdm:moveable_lantern_oil_hand_lit' tries to attach 'light' at non-existent position ''
Failed to load model models/map_specific/horse_hay_clumps.lwo
ModelImporterBase: Could not load model << models/map_specific/horse_hay_clumps.lwo
[AttachmentData] Entity 'atdm:moveable_lantern_oil_hand_lit' tries to attach 'light' at non-existent position ''
[AttachmentData] Entity 'atdm:moveable_lantern_oil_hand_lit' tries to attach 'light' at non-existent position ''
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
PICO_WARNING: LWO loader discarded a polygon because it has != 3 verts (2)
Open file E:/Darkmod/fms/seeking/maps/seeking.darkradiant from filesystem...success.
Parsing info file...
[InfoFile]: Parsed map editing time.
[InfoFile]: Parsed 24 map properties.
map load timer: 6.08 second(s) elapsed
Stage keyword not recognised: portalrendermap
Stage keyword not recognised: screen
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.15
Material keyword not recognised: 0.15
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/wood/panels/thin_panels_with_trim_mid
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/window/roundtop_white01_lit
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/window/roundtop_white01_lit
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/window/roundtop_white01_lit
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/window/diamond_pattern02_lit
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.05
Material keyword not recognised: 0.20
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/metal/grate/grate_rusted_mesh
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/wood/panels/molding_walnut
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.15
Material keyword not recognised: 0.15
ShaderLibrary: definition not found: textures/darkmod/stone/cobblestones/cobblestones_victoriangrime8
[shaders] Unable to load texture: textures/decals/bloody_pentagram_ed
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/hell/dirt02
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.15
Material keyword not recognised: 0.15
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.15
Material keyword not recognised: 0.15
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 2
Material keyword not recognised: 1
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.3
Material keyword not recognised: 0.4
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 2
Material keyword not recognised: 1
Material keyword not recognised: lightambientdiffuse
Material keyword not recognised: _ambientworlddiffusecubemap
Material keyword not recognised: lightambientspecular
Material keyword not recognised: _ambientworldspecularcubemap
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/bc_lampglass3_new
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/bc_broomstraw3
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/steel_heavily_scratched
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.4
Material keyword not recognised: 0.70
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.4
Material keyword not recognised: 0.7
Auto-saving registry to user settings path.
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.4
Material keyword not recognised: 0.7
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/wood/panels/thin_panels_with_trim_mid
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.20
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.25
Material keyword not recognised: 0.30
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.20
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.15
Material keyword not recognised: 0.50
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/sign_tavern01
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/window/diamond_pattern02_moonlit
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/window/diamond_pattern02_lit
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/bc_lampglass3
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/cloth_rough_generic01
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Stage keyword not recognised: 1
Stage keyword not recognised: _flat
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/sign_tavern01
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/sign_tavern01
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.25
Material keyword not recognised: 0.60
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/sign_tavern01
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/window/diamond_pattern02_lit
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/glass/crystal_milky
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Stage keyword not recognised: 1
Stage keyword not recognised: _flat
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 1
Material keyword not recognised: 1
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.10
Material keyword not recognised: 0.10
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.10
Material keyword not recognised: 0.10
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/airpotion_s
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
ShaderLibrary: definition not found: Default
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.35
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/wood/boards/rough_wood_grey
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/sack02_d
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
ShaderLibrary: definition not found: textures/Flanders/gekleurde_baksteen
ShaderLibrary: definition not found: textures/Flanders/plaster03
ShaderLibrary: definition not found: textures/Flanders/diamond_pattern_window_lit
ShaderLibrary: definition not found: textures/flanders/planken_donker
ShaderLibrary: definition not found: textures/Flanders/planken_grijs_oud
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.10
Material keyword not recognised: 0.10
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.10
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/curtain_hang01
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/curtain01_d
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.40
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/health
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/glass/crystal_milky
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: shadowmapoffset
Material keyword not recognised: 2
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.10
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/sfx/whiteglass
Material keyword not recognised: 0.2
Material keyword not recognised: 0
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/glass/crystal_milky
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/candle_a.tga
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/holywater
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.10
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/walllight1_d
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/glass/crystal_milky
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/bell01_d
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/window/roundtop_diamond_pattern01_brightlit
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.25
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/window/diamond_pattern02_lit
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.35
Material keyword not recognised: 0.70
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/wallcandles1_d
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.5
Material keyword not recognised: 0
Material keyword not recognised: frobstage_texture
Material keyword not recognised: textures/darkmod/window/smallpanels_4w_dirty03_unlit
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.20
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.20`
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_diffuse
Material keyword not recognised: 0.30
Material keyword not recognised: 0.40
Read 104170 seconds of total map editing time.
--- LoadMapFile ---
E:/Darkmod/fms/seeking/maps/seeking.map
19100 brushes
11934 patches
9069 entities
[shaders] Unable to load texture: textures/particles/smokepuffalpha.tga
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/darkmod/props/textures/generic_d
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Material keyword not recognised: frobstage_texture
Material keyword not recognised: models/md5/chars/townsfolk/wench_dress
Material keyword not recognised: 0.15
Material keyword not recognised: 0.40
Auto-saving registry to user settings path.
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greebo
31.12.2022 09:59
administrator
~0015656
Last edited: 31.12.2022 09:59
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I assume it's the entity name list that takes long to populate (9k entity names).
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Ah yes, well spotted. I forgot that the entity limit was removed a while ago. |
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Maybe there's something I can speed up for larger maps. |
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