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IDProjectCategoryView StatusLast Update
0006247The Dark ModCodingpublic29.01.2023 00:47
ReporterBikerdude Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
PlatformPCOSWindowsOS Version10 (21H2)
Product VersionTDM 2.10 
Summary0006247: "min_lod_bias" and "max_lod_bias" spawnargs no longer have any effect.
DescriptionI have tested Sir Talbots Collateral on the following versions -

-dev16574-10036
-2.11 beta 7
-2.10
-2.09b

The spawnargs only work in 2.09b
Steps To ReproduceDownload Sir Talbots Collateral, in-game change the LOD setting from normal to low and you should see ground plants and stones on around the water fountain be removed. Then setting LOD to normal will restore them.
TagsNo tags attached.

Activities

nbohr1more

nbohr1more

29.01.2023 00:47

developer   ~0015920

Reading the code, it seems that stgatilov noticed that all the entities in our core assets and maps are using "min_lod_bias 0" and "max_lod_bias 10" so these values were hard-coded?

https://github.com/stgatilov/darkmod_src/blob/e8d098981b602e354da2ade79ff3d3629c57f4a5/game/LodComponent.cpp

Issue History

Date Modified Username Field Change
28.01.2023 21:46 Bikerdude New Issue
28.01.2023 21:47 Bikerdude Steps to Reproduce Updated
29.01.2023 00:47 nbohr1more Note Added: 0015920