View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006254 | The Dark Mod | Physics | public | 09.02.2023 14:52 | 05.12.2023 01:28 |
Reporter | AluminumHaste | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | always |
Status | acknowledged | Resolution | open | ||
Product Version | TDM 2.11 | ||||
Target Version | TDM 2.12 | ||||
Summary | 0006254: AI ragdolls not sustaining any damage from any fall height | ||||
Description | https://forums.thedarkmod.com/index.php?/topic/21755-ai-ragdolls-fall-a-set-rate-no-fall-damage/ Ko'ed and/or dropped AI turn into ragdolls after a short fall (normal behaviour), but stop accelerating pretty quickly. They then fall at a capped rate and sustain no damage when they hit the ground. | ||||
Steps To Reproduce | Load up test map, press button and the trap door opens and AI falls. Will turn into ragdoll then slowly float to the ground. | ||||
Additional Information | Test Map: https://drive.google.com/file/d/1g5oEZuAwSuszEqN-JBnXXIYpY1RWd-HV/view?usp=sharing | ||||
Tags | No tags attached. | ||||
The reason I assigned this to you (Greebo) is your comments in the code // greebo: Now calibrate the damage using the sixth power of the velocity (=square^3) // The damage has a linear relationship to the sixth power of vdelta delta = delta*delta*delta; int damage = static_cast<int>(1.4E-16 * delta - 3); Seems you know your way around this part of the code. Grayman modified the code back in 2.01 and fixed it in 2.03. https://bugs.thedarkmod.com/view.php?id=3699 And it worked, https://youtu.be/ZH0J2EhLXkg But something for 2.05 broke it, as it continued to work in 2.04. |
|
Can you still reproduce this now that the fix for a number of uncapped FPS issues has been applied? If so, can you bisect to a specific SVN revision after 2.04? |
|
Date Modified | Username | Field | Change |
---|---|---|---|
09.02.2023 14:52 | AluminumHaste | New Issue | |
09.02.2023 14:52 | AluminumHaste | Status | new => assigned |
09.02.2023 14:52 | AluminumHaste | Assigned To | => greebo |
09.02.2023 14:54 | AluminumHaste | Note Added: 0015932 | |
09.02.2023 16:57 | greebo | Assigned To | greebo => |
09.02.2023 16:57 | greebo | Status | assigned => acknowledged |
05.12.2023 01:28 | nbohr1more | Note Added: 0016212 |