View Issue Details

IDProjectCategoryView StatusLast Update
0006654The Dark ModDef / Setuppublic16.01.2026 17:49
ReporterAmadeus Assigned ToAmadeus  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product VersionTDM 2.13 
Target VersionTDM 2.14Fixed in VersionTDM 2.14 
Summary0006654: func_cameraTargets have collision
DescriptionThe problem is just as it sounds. If you place one of this in your map, the player can collide with it, jump on top of it, etc. It doesn't respond to "noclipmodel" "0" but it does respond to "solid" "1". It is, however, a bit silly to expect mappers to intuit that they need to add this spawnarg in order to prevent the player from clipping into it
TagsNo tags attached.

Activities

Amadeus

Amadeus

16.01.2026 17:49

developer   ~0017130

Fixed in revision 17403

Issue History

Date Modified Username Field Change
14.01.2026 17:50 Amadeus New Issue
16.01.2026 17:49 Amadeus Assigned To => Amadeus
16.01.2026 17:49 Amadeus Status new => resolved
16.01.2026 17:49 Amadeus Resolution open => fixed
16.01.2026 17:49 Amadeus Fixed in Version => TDM 2.14
16.01.2026 17:49 Amadeus Note Added: 0017130