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IDProjectCategoryView StatusLast Update
0000666The Dark ModPhysicspublic29.06.2009 08:06
ReporterIshtvan Assigned ToIshtvan  
PrioritynormalSeverityfeatureReproducibilityalways
Status closedResolutionfixed 
Summary0000666: Grabber: Allow transverse sliding of held object against collision surface
DescriptionA request has been made to allow some transverse sliding of the grabbed object against some collision surface without considering the held object "stuck." Currently, an object is detected as "stuck" if the player-desired position would put it into a position where there is any contact. This makes it quite difficult to manipulate things close to other things.

It would be good to find the collision normal and allow some velocity to be imparted transverse to the collision normal, to slide objects along walls, for example. Extra credit: Leverage existing friction calculations and compare the force it would take to slide something to the maximum player-exertable force.
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Ishtvan

Ishtvan

01.09.2008 23:43

reporter   ~0001535

Still some minor issues:
- object blurs out while sliding it due to jittery motion
- can't slide perpendicular to two perpendicular contacts. Alogrithm should allow this, but doesn't?

Issue History

Date Modified Username Field Change
04.05.2008 18:26 Ishtvan New Issue
04.05.2008 18:27 Ishtvan Assigned To => Ishtvan
04.05.2008 18:27 Ishtvan Status new => assigned
01.09.2008 23:43 Ishtvan Note Added: 0001535
01.09.2008 23:43 Ishtvan Status assigned => resolved
01.09.2008 23:43 Ishtvan Resolution open => fixed
29.06.2009 08:06 greebo Status resolved => closed