View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000697 | DarkRadiant | Shader System | public | 28.05.2008 16:15 | 09.12.2008 17:17 |
Reporter | SneaksieDave | Assigned To | greebo | ||
Priority | low | Severity | normal | Reproducibility | N/A |
Status | closed | Resolution | fixed | ||
Product Version | 0.9.6 | ||||
Target Version | 0.9.9 | Fixed in Version | 0.9.9 | ||
Summary | 0000697: Proper DDS support for memory and performance | ||||
Description | My less-than-technical-enough understanding of the discussion is that, although DR currently supports DDS textures, it doesn't make use of the advantages (memory requirements and thus performance) they afford. It sounds like that may change. (If any of this interpretation is wrong please feel free to correct description, summary, etc.) The indepth conversation reaches the climax here: http://modetwo.net/darkmod/index.php?s=&showtopic=7786&view=findpost&p=153659 | ||||
Tags | No tags attached. | ||||
Test results provided here: http://modetwo.net/darkmod/index.php?s=&showtopic=8745&view=findpost&p=173088 This looks quite good. ^_^ |
|
Date Modified | Username | Field | Change |
---|---|---|---|
28.05.2008 16:15 | SneaksieDave | New Issue | |
29.05.2008 06:25 | greebo | Status | new => confirmed |
29.05.2008 06:25 | greebo | Projection | none => major rework |
29.05.2008 06:25 | greebo | Category | General => Shader System |
29.05.2008 06:25 | greebo | ETA | none => 2-3 days |
09.12.2008 15:10 | greebo | Status | confirmed => resolved |
09.12.2008 15:10 | greebo | Fixed in Version | => 0.9.9 |
09.12.2008 15:10 | greebo | Resolution | open => fixed |
09.12.2008 15:10 | greebo | Assigned To | => greebo |
09.12.2008 15:10 | greebo | Build | => 3903 |
09.12.2008 15:10 | greebo | Target Version | => 0.9.9 |
09.12.2008 17:17 | SneaksieDave | Note Added: 0002217 | |
09.12.2008 17:17 | SneaksieDave | Status | resolved => closed |