View Issue Details

IDProjectCategoryView StatusLast Update
0000705The Dark ModAnimationpublic26.03.2010 07:39
ReporterJdude Assigned Togreebo  
PriorityhighSeveritynormalReproducibilityalways
Status closedResolutionno change required 
Product VersionSVN 
Target VersionSaint Lucia Release 
Summary0000705: AI Footsteps don't sync with sounds when slow walking.
DescriptionWhen the hammer AI is walking slow, I notice when he steps with one foot it makes two step sounds, one after the other.

I was on saintlucia.map and sitting on the table infront of the statue, as the hammer walked towards me I switched to my fire arrow and back very quickly causing the AI to see me for a split second leading him to walk slowly and suspiciously. Observe his feet and sounds.
Additional InformationShould be fixed by NR
TagsNo tags attached.

Activities

crispy

crispy

01.06.2008 01:31

reporter   ~0001213

Added to Saint Lucia roadmap (Target Version := Saint Lucia Release)
crispy

crispy

01.06.2008 01:33

reporter   ~0001214

I can't reproduce this. Both the walk_cautious_ready and walk_suspicious anims have footstep framecommands set appropriately in tdm_ai_builder_guard.def, and if I listen carefully in-game it also looks fine to me.

Some of the footstep SFX have a distinctive "clunk-clunk" sound to them - could that be what you're hearing?
greebo

greebo

15.08.2008 08:58

administrator   ~0001489

@jdude: Is this still an issue?
greebo

greebo

23.06.2009 10:10

administrator   ~0002505

animations have been changed since then - resolved without change

Issue History

Date Modified Username Field Change
31.05.2008 20:08 Jdude New Issue
31.05.2008 21:33 greebo Priority urgent => high
31.05.2008 21:33 greebo Category AI => Animation
01.06.2008 01:31 crispy Note Added: 0001213
01.06.2008 01:31 crispy Target Version => Saint Lucia Release
01.06.2008 01:33 crispy Note Added: 0001214
13.07.2008 07:09 greebo View Status private => public
15.08.2008 08:58 greebo Note Added: 0001489
23.06.2009 10:10 greebo Note Added: 0002505
23.06.2009 10:10 greebo Status new => resolved
23.06.2009 10:10 greebo Resolution open => no change required
23.06.2009 10:10 greebo Assigned To => greebo
26.03.2010 07:39 greebo Status resolved => closed