View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000722 | The Dark Mod | AI | public | 02.06.2008 04:18 | 03.06.2008 02:27 |
Reporter | crispy | Assigned To | angua | ||
Priority | high | Severity | normal | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | SVN | ||||
Target Version | Saint Lucia Release | Fixed in Version | SVN | ||
Summary | 0000722: AI relations matrix has screwed up defaults | ||||
Description | The builder guards in Saint Lucia are currently (using latest code from darkmod_src; I'm not sure if there's a PK4 up with this code yet) friendly to the player. This appears to be because the relations matrix is a bit screwed up. e.g. team 0 -> team 1 has value -1210965488 while team 1 -> team 0 has value 6 (and I don't see where that 6 is coming from - some kind of default?) | ||||
Additional Information | Here's a printout of the relations matrix, gained from adding a call to DebugPrintMat(); at the bottom of CRelations::SetFromArgs in DarkMod/Relations.cpp. Team 0 is the player, team 1 is Builders. Refer to def files for the other team numbers. Printing Relations Matrix with 49 elements: [Relations Matrix] Element 0,0: 5 [Relations Matrix] Element 0,1: -1210965488 [Relations Matrix] Element 0,2: 0 [Relations Matrix] Element 0,3: 0 [Relations Matrix] Element 0,4: 0 [Relations Matrix] Element 0,5: 5 [Relations Matrix] Element 0,6: 0 [Relations Matrix] Element 1,0: 6 [Relations Matrix] Element 1,1: 5 [Relations Matrix] Element 1,2: 6 [Relations Matrix] Element 1,3: 0 [Relations Matrix] Element 1,4: 0 [Relations Matrix] Element 1,5: 1 [Relations Matrix] Element 1,6: 0 [Relations Matrix] Element 2,0: 0 [Relations Matrix] Element 2,1: 1 [Relations Matrix] Element 2,2: 5 [Relations Matrix] Element 2,3: 5 [Relations Matrix] Element 2,4: 6 [Relations Matrix] Element 2,5: 1 [Relations Matrix] Element 2,6: 0 [Relations Matrix] Element 3,0: 2 [Relations Matrix] Element 3,1: 6 [Relations Matrix] Element 3,2: 0 [Relations Matrix] Element 3,3: 5 [Relations Matrix] Element 3,4: 2 [Relations Matrix] Element 3,5: 5 [Relations Matrix] Element 3,6: 0 [Relations Matrix] Element 4,0: 2 [Relations Matrix] Element 4,1: 0 [Relations Matrix] Element 4,2: 3 [Relations Matrix] Element 4,3: 6 [Relations Matrix] Element 4,4: 5 [Relations Matrix] Element 4,5: 3 [Relations Matrix] Element 4,6: 0 [Relations Matrix] Element 5,0: 5 [Relations Matrix] Element 5,1: 6 [Relations Matrix] Element 5,2: 3 [Relations Matrix] Element 5,3: 0 [Relations Matrix] Element 5,4: 4 [Relations Matrix] Element 5,5: 5 [Relations Matrix] Element 5,6: 0 [Relations Matrix] Element 6,0: 0 [Relations Matrix] Element 6,1: 0 [Relations Matrix] Element 6,2: 0 [Relations Matrix] Element 6,3: 0 [Relations Matrix] Element 6,4: 0 [Relations Matrix] Element 6,5: 0 [Relations Matrix] Element 6,6: 5 | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
02.06.2008 04:18 | crispy | New Issue | |
02.06.2008 04:19 | crispy | Target Version | => Saint Lucia Release |
02.06.2008 05:42 | greebo | Status | new => assigned |
02.06.2008 05:42 | greebo | Assigned To | => angua |
02.06.2008 16:33 | angua | Status | assigned => resolved |
02.06.2008 16:33 | angua | Fixed in Version | => SVN |
02.06.2008 16:33 | angua | Resolution | open => fixed |
02.06.2008 16:33 | angua | Note Added: 0001240 | |
03.06.2008 02:27 | crispy | Status | resolved => closed |
03.06.2008 02:27 | crispy | Note Added: 0001243 |