View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000762 | The Dark Mod | Models | public | 02.06.2008 15:02 | 06.08.2009 06:19 |
| Reporter | Springheel | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | duplicate | ||
| Summary | 0000762: z fighting on doors at their hinges | ||||
| Description | - simple enough but quite jarring to my little immersed brain, especially on a 42 inch tv (which I reccommend for playing TDM :-D) note: Look into "clamp" keywords in material shader, which has something to do with not moving textures based on distance. | ||||
| Tags | No tags attached. | ||||
| duplicate of | 0001582 | closed | Springheel | Door models have z-fighting hinges |
|
So we don't lose track of this: bc has fixed one of these as proof of concept (it works) and intends to do this rest. Post: http://modetwo.net/darkmod/index.php?s=&showtopic=5867&view=findpost&p=167574 |
|
| Closed as dupe. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 02.06.2008 15:02 | Springheel | New Issue | |
| 02.06.2008 16:57 | greebo | Status | new => acknowledged |
| 19.10.2008 23:19 | SneaksieDave | Note Added: 0002103 | |
| 30.10.2008 15:15 | angua | Project | @3@ => The Dark Mod |
| 06.08.2009 06:18 | greebo | Relationship added | duplicate of 0001582 |
| 06.08.2009 06:19 | greebo | Note Added: 0002591 | |
| 06.08.2009 06:19 | greebo | Status | acknowledged => closed |
| 06.08.2009 06:19 | greebo | Resolution | open => duplicate |