View Issue Details

IDProjectCategoryView StatusLast Update
0000084DarkRadiantGUIpublic15.02.2015 13:14
ReporterSneaksieDave Assigned Toorbweaver  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionfixed 
Product Version0.8.1 
Target Version2.0.0Fixed in Version2.0.0 
Summary0000084: Wireframe from behind patches
DescriptionSee http://img19.imageshack.us/my.php?image=patchbackuf3.jpg for a comparison between the same view in DoomEd and DR, respectively.

The request is for wireframe view from behind patches as in DoomEd.

The standard disclaimer: I haven't found the method if it exists. Please inform and close this out, if so.
TagsNo tags attached.

Activities

greebo

greebo

04.02.2007 18:27

administrator   ~0000062

Confirmed, I think that feature could be useful.
orbweaver

orbweaver

06.02.2007 15:05

developer   ~0000069

This should be fairly simple to implement, it it something like the following OpenGL calls

glPolygonMode(GL_FRONT, GL_FILL);
glPolygonMode(GL_BACK, GL_LINE);

This means that all front-facing polygons will be filled in and all back-facing polygons are drawn in wireframe. This operation takes effect AFTER backface culling which might need to be disabled with:

glDisable(GL_CULL_FACE);

Some consideration would need to be given to when and where these calls are used, in order to avoid impacting performance too much with extra state changes.
greebo

greebo

04.03.2007 10:57

administrator   ~0000315

Last edited: 04.03.2007 10:58

I was able to render the patches from behind by disabling the GL_CULL_FACE, although the lines are rendered with a texture. Additionally, the state is changed with every rendered patch, which supposedly isn't performance-wise.

I don't know exactly where to start to change it in a good way so I better leave it at that and won't commit this.

SneaksieDave

SneaksieDave

23.10.2009 13:52

reporter   ~0002708

Last edited: 11.07.2010 13:35

Any chance on a revisit at this point? We've got a lot of new users that won't see their patches (from behind) wondering, "huh?? It is teh broke!"

greebo

greebo

22.07.2014 16:02

administrator   ~0006787

OrbWeaver implemented this lately.

Issue History

Date Modified Username Field Change
04.02.2007 18:10 SneaksieDave New Issue
04.02.2007 18:27 greebo Note Added: 0000062
04.02.2007 18:27 greebo Status new => confirmed
06.02.2007 15:05 orbweaver Note Added: 0000069
04.03.2007 10:57 greebo Note Added: 0000315
04.03.2007 10:58 greebo Note Edited: 0000315
04.03.2007 10:58 greebo Note Edited: 0000315
23.10.2009 13:52 SneaksieDave Note Added: 0002708
11.07.2010 13:35 SneaksieDave Note Edited: 0002708
22.07.2014 16:02 greebo Assigned To => orbweaver
22.07.2014 16:02 greebo Status confirmed => assigned
22.07.2014 16:02 greebo Target Version => 2.0.0
22.07.2014 16:02 greebo Note Added: 0006787
22.07.2014 16:02 greebo Status assigned => resolved
22.07.2014 16:02 greebo Fixed in Version => 2.0.0
22.07.2014 16:02 greebo Resolution open => fixed
15.02.2015 13:14 greebo Status resolved => closed