View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000866 | The Dark Mod | Coding | public | 17.06.2008 14:56 | 29.06.2008 14:54 |
Reporter | SneaksieDave | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | sometimes |
Status | closed | Resolution | fixed | ||
Product Version | SVN | ||||
Fixed in Version | SVN | ||||
Summary | 0000866: Out of sync animations | ||||
Description | Believed known but not yet tracked. This is a long enduring issue TDM has had, where (this is a guess) separate animation channels get out of proper synchronization, just basically playing whenever they do instead of having proper start/stop times. See linked video. It shows a couple of examples of: 1. first walking around fine 2. after playing a lookaround animation*, the arms become homologous to the legs (very unnatural and bad looking) 3. after turning around at patrol point, the animations are properly reset to how they should behave http://208.49.149.118/thedarkmod/temp/badanim.wmv *Any animation will do here, lookaround, checking for sword, stretch, etc. Also, sometimes a player bump or obstacle in the way will screw up the animation sync as well. Should be fully reproducable, happens often, only have to watch them for a bit. Shouldn't just be about this single AI, but rather the animation set, because it applies to the citywatch elite as well. | ||||
Tags | No tags attached. | ||||
I added a "syncAnimChannels" call to the scripts, this should resolve the issue. Please update your PK4 and scripts and check if this has gone. A good testmap is test/walk. |
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So much better. I will keep an eye out for this (of course; hard to miss it!) and reopen if necessary, but I believe this looks good now. | |
Date Modified | Username | Field | Change |
---|---|---|---|
17.06.2008 14:56 | SneaksieDave | New Issue | |
29.06.2008 06:20 | greebo | Status | new => assigned |
29.06.2008 06:20 | greebo | Assigned To | => greebo |
29.06.2008 06:20 | greebo | Projection | none => minor fix |
29.06.2008 06:20 | greebo | Category | Animation => Coding |
29.06.2008 06:20 | greebo | ETA | none => < 1 day |
29.06.2008 06:24 | greebo | Status | assigned => resolved |
29.06.2008 06:24 | greebo | Fixed in Version | => SVN |
29.06.2008 06:24 | greebo | Resolution | open => fixed |
29.06.2008 06:24 | greebo | Note Added: 0001384 | |
29.06.2008 14:54 | SneaksieDave | Status | resolved => closed |
29.06.2008 14:54 | SneaksieDave | Note Added: 0001392 |