View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000875 | DarkRadiant | General | public | 18.06.2008 15:04 | 13.03.2009 12:33 |
| Reporter | Fidcal | Assigned To | Fidcal | ||
| Priority | high | Severity | major | Reproducibility | sometimes |
| Status | closed | Resolution | fixed | ||
| Product Version | 0.9.6 | ||||
| Summary | 0000875: Get black cubes when converting to func_liquid | ||||
| Description | Get black cubes when converting to func_liquid. Firstly I did all all worldspawn water brushes and got black cubes throughout so abandoned that save. Next I did just one at the church end - and it was alright. So then I did two more next to it - and got black cubes. Method: Select brush. RMB ortho and select create entity. Select func_liquid. | ||||
| Tags | No tags attached. | ||||
|
Seems likely this was because I didn't dmap. Guess I thought because the brush & texturre already existed it could be converted to another entity without dmap. Just done it all again but dmapped this time and they seem OK. No black cubes. |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 18.06.2008 15:04 | Fidcal | New Issue | |
| 19.06.2008 05:06 | greebo | Status | new => acknowledged |
| 12.07.2008 13:48 | Fidcal | Note Added: 0001467 | |
| 12.07.2008 13:48 | Fidcal | Status | acknowledged => resolved |
| 12.07.2008 13:48 | Fidcal | Resolution | open => fixed |
| 12.07.2008 13:48 | Fidcal | Assigned To | => Fidcal |
| 12.07.2008 13:48 | Fidcal | Note Edited: 0001467 | |
| 13.03.2009 12:33 | greebo | Status | resolved => closed |