View Issue Details

IDProjectCategoryView StatusLast Update
0000887The Dark ModCodingpublic28.06.2008 18:10
ReporterSneaksieDave Assigned Togreebo  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionfixed 
Product VersionSVN 
Fixed in VersionSVN 
Summary0000887: Using key on opened door doesn't re-lock it
Description1. load a map with a key lockable door, e.g., test/lockpick
2. grab the proper key, and unlock the room door (open it)
3. from the open position, Use the key on the door. The door closes.*
4. clear the key from inventory and use the door. The door opens, so it in fact did not lock from using the key on the open door.

*If you used other items or keys on the door, it would not close. Closing only happens for the correct key, but it doesn't lock. This suggests that it should be locking the door, but some bug lurks.
TagsNo tags attached.

Activities

greebo

greebo

25.06.2008 20:23

administrator   ~0001368

Fixed. Open doors are now closed and locked when a key is used on them.

Issue History

Date Modified Username Field Change
24.06.2008 15:47 SneaksieDave New Issue
24.06.2008 16:42 greebo Status new => acknowledged
25.06.2008 20:23 greebo Status acknowledged => assigned
25.06.2008 20:23 greebo Assigned To => greebo
25.06.2008 20:23 greebo Status assigned => resolved
25.06.2008 20:23 greebo Resolution open => fixed
25.06.2008 20:23 greebo Note Added: 0001368
25.06.2008 20:24 greebo Projection none => minor fix
25.06.2008 20:24 greebo ETA none => < 1 day
25.06.2008 20:24 greebo Build => 2570
28.06.2008 16:39 SneaksieDave Status resolved => closed
28.06.2008 18:10 greebo Fixed in Version => SVN