View Issue Details

IDProjectCategoryView StatusLast Update
0000889The Dark ModSoundpublic20.03.2009 14:58
ReporterSneaksieDave Assigned Togreebo  
PrioritynormalSeveritytrivialReproducibilityalways
Status closedResolutionfixed 
Product VersionSVN 
Fixed in VersionTDM 1.00 
Summary0000889: Yippee! sound for picking lock
DescriptionJust so we don't forget. ;)
TagsNo tags attached.

Activities

SneaksieDave

SneaksieDave

09.02.2009 16:54

reporter   ~0002332

It's replaced by a sparkly magic sound. Unless we're turning TDM into Zelda, it isn't really an improvement.
greebo

greebo

17.03.2009 19:46

administrator   ~0002375

I assume we don't need a sound at all, as the sound of the unlocking door is signaling success anyway.
Springheel

Springheel

18.03.2009 02:22

administrator   ~0002376

I know when I was testing that I found a success sound somewhat helpful, as it made it clear that you had finished the whole lock, as opposed to just another tumbler (if you have it set so the unlocked door opens automatically you wouldn't need that, but not everyone will use that option). Doesn't have to be the particular sound I set, but there should be some distinctive sound to indicate overall success, I think.
greebo

greebo

18.03.2009 07:18

administrator   ~0002378

That's what I meant, basically: doors make a distinctive sound when being unlocked by a key. I assume this sound will be recognised by players quickly enough and they'll understand that they have successfully picked the locked.
Mortem Desino

Mortem Desino

18.03.2009 18:36

reporter   ~0002380

I can't recall, but don't we have something similar to Thief's familiar ka-chunk sound when you finished unlocking picking a door? That by itself could be enough of a signal if any func_door doesn't have a handle attached to it.
Springheel

Springheel

18.03.2009 18:38

administrator   ~0002381

Yes, after testing I agree this isn't needed. You can hear the 'unlocking' sound of the door playing at the same time as the 'success' sound.
greebo

greebo

20.03.2009 09:14

administrator   ~0002382

Sound is removed.

Issue History

Date Modified Username Field Change
24.06.2008 15:50 SneaksieDave New Issue
24.06.2008 16:42 greebo Status new => acknowledged
07.01.2009 01:57 Springheel Status acknowledged => resolved
07.01.2009 01:57 Springheel Resolution open => fixed
07.01.2009 01:57 Springheel Assigned To => Springheel
09.02.2009 16:54 SneaksieDave Assigned To Springheel =>
09.02.2009 16:54 SneaksieDave Note Added: 0002332
09.02.2009 16:54 SneaksieDave Status resolved => feedback
09.02.2009 16:54 SneaksieDave Resolution fixed => reopened
17.03.2009 19:46 greebo Note Added: 0002375
18.03.2009 02:22 Springheel Note Added: 0002376
18.03.2009 07:18 greebo Note Added: 0002378
18.03.2009 18:36 Mortem Desino Note Added: 0002380
18.03.2009 18:38 Springheel Note Added: 0002381
20.03.2009 09:14 greebo Note Added: 0002382
20.03.2009 09:14 greebo Status feedback => resolved
20.03.2009 09:14 greebo Fixed in Version => TDM 1.0
20.03.2009 09:14 greebo Resolution reopened => fixed
20.03.2009 09:14 greebo Assigned To => greebo
20.03.2009 14:58 SneaksieDave Status resolved => closed