View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000896 | The Dark Mod | Coding | public | 25.06.2008 18:37 | 29.08.2008 17:45 |
| Reporter | SneaksieDave | Assigned To | greebo | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Product Version | SVN | ||||
| Fixed in Version | SVN | ||||
| Summary | 0000896: Combining of Use Inventory and Frob action when appropriate | ||||
| Description | So far I don't see this reported, but please close if this is a dupe. I believe discussion on the forum has concluded that this is desired (damned if I can find the threads). Basically, auto-use of readied inventory object against a frobable. For example behavior seen in Thief, the auto-use of a readied key (or lockpicks) on a locked door when frobbed. I guess this should probably be optional, as some users will undoubtedly want these actions explicitly separated. Hm, I wonder if this should also apply to junk objects? It would be very rare perhaps, but could happen, I guess (e.g., using a stone block to smash a wall). | ||||
| Tags | No tags attached. | ||||
| This is already implemented. Try to frob a door with the matching key highlighted in the inventory. | |
| Is that possibly not on SVN yet? It's not working here; but, if I try to Use the keys (_impulse51) the doors unlock as normal. Do I need a different bind? I'm attempting to use _impulse41 as the action described. | |
| Weird, it's working here, and it's definitely on SVN. | |
|
Some weirdness here; I get a negative result for keys on doors (currently the limit of implementation). See this post for a video: http://modetwo.net/darkmod/index.php?s=&showtopic=7927&view=findpost&p=156411 and as reference when/if this issue is revisited in the future (sounds like it requires some re-designs unfortunately). |
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| This is resolved. See forum post: http://modetwo.net/darkmod/index.php?s=&showtopic=7937&view=findpost&p=157083 | |
|
Closing this out in favor of more specific/focused issues. This one started out with intention of covering the topic over frob-use, but ended up being about locks. One will follow (possibly) to cover the frob-use topic in a general sense, and specific issues will follow to cover the ongoing progress listed here: http://modetwo.net/darkmod/index.php?s=&showtopic=7937&view=findpost&p=161348 |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 25.06.2008 18:37 | SneaksieDave | New Issue | |
| 25.06.2008 20:18 | greebo | Note Added: 0001367 | |
| 25.06.2008 22:03 | SneaksieDave | Summary | Uniting of Use Inventory and Frob action when appropriate => Combining of Use Inventory and Frob action when appropriate |
| 25.06.2008 22:09 | SneaksieDave | Note Added: 0001369 | |
| 26.06.2008 04:39 | greebo | Note Added: 0001370 | |
| 26.06.2008 18:37 | SneaksieDave | Note Added: 0001377 | |
| 26.06.2008 19:40 | greebo | Status | new => confirmed |
| 29.06.2008 18:08 | greebo | Status | confirmed => assigned |
| 29.06.2008 18:08 | greebo | Assigned To | => greebo |
| 03.07.2008 18:35 | greebo | Note Added: 0001433 | |
| 03.07.2008 18:35 | greebo | Status | assigned => resolved |
| 03.07.2008 18:35 | greebo | Fixed in Version | => SVN |
| 03.07.2008 18:35 | greebo | Resolution | open => fixed |
| 29.08.2008 17:45 | SneaksieDave | Note Added: 0001530 | |
| 29.08.2008 17:45 | SneaksieDave | Status | resolved => closed |