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IDProjectCategoryView StatusLast Update
0000900The Dark ModCodingpublic28.06.2008 18:10
ReporterSneaksieDave Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionfixed 
Product VersionSVN 
Fixed in VersionSVN 
Summary0000900: Frobable Func_statics not firing targets?
DescriptionNote that I'm not 100% sure I'm doing everything correctly. I've been trying to figure out if I'm doing anything wrong, but so far it just looks like it might not be working.

Tried creating a func_static, then making it frobable (which works of course), then targetting it to a door, a light, etc. I was unable to make frobbing the func_static trigger the targets. IIRC, special effort was necessary to make movers (doors, buttons, ?) propagate triggering of their targets? Perhaps the same can be done for func_statics?
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SneaksieDave

SneaksieDave

26.06.2008 18:32

reporter   ~0001375

In the case that the user wants a button which doesn't move (the intention behind this request), they can use the atdm:frobable_base class, which fills the role perfectly. Create it, give it targets, and it's done.

I wonder if this makes frobability of func_statics unimportant... probably best to leave it just in case.

Issue History

Date Modified Username Field Change
26.06.2008 16:52 SneaksieDave New Issue
26.06.2008 18:32 SneaksieDave Status new => closed
26.06.2008 18:32 SneaksieDave Note Added: 0001375
26.06.2008 18:32 SneaksieDave Resolution open => fixed
28.06.2008 18:10 greebo Fixed in Version => SVN