View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000900 | The Dark Mod | Coding | public | 26.06.2008 16:52 | 28.06.2008 18:10 |
Reporter | SneaksieDave | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | SVN | ||||
Fixed in Version | SVN | ||||
Summary | 0000900: Frobable Func_statics not firing targets? | ||||
Description | Note that I'm not 100% sure I'm doing everything correctly. I've been trying to figure out if I'm doing anything wrong, but so far it just looks like it might not be working. Tried creating a func_static, then making it frobable (which works of course), then targetting it to a door, a light, etc. I was unable to make frobbing the func_static trigger the targets. IIRC, special effort was necessary to make movers (doors, buttons, ?) propagate triggering of their targets? Perhaps the same can be done for func_statics? | ||||
Tags | No tags attached. | ||||
In the case that the user wants a button which doesn't move (the intention behind this request), they can use the atdm:frobable_base class, which fills the role perfectly. Create it, give it targets, and it's done. I wonder if this makes frobability of func_statics unimportant... probably best to leave it just in case. |
|
Date Modified | Username | Field | Change |
---|---|---|---|
26.06.2008 16:52 | SneaksieDave | New Issue | |
26.06.2008 18:32 | SneaksieDave | Status | new => closed |
26.06.2008 18:32 | SneaksieDave | Note Added: 0001375 | |
26.06.2008 18:32 | SneaksieDave | Resolution | open => fixed |
28.06.2008 18:10 | greebo | Fixed in Version | => SVN |