The Dark Mod - Change Log
Released 24/01/2008
- 0001310: [Sound] Audible pop at loop spot for hum_subtle04_loop (greebo)
- 0001290: [Tweaking] Menu hum (when it happens) is very loud (greebo)
- 0000995: [Textures] make skin swappable on light on/off (tels)
- 0000516: [AI] AI cannot use elevators (greebo)
- 0000683: [AI] Door handles rotate further and further when AI use doors (greebo)
- 0001331: [Coding] Water arrow stims not behaving as intended (greebo)
- 0001190: [Coding] Ladder movement speed is too fast (greebo)
- 0000858: [Objectives] Invisible objectives prevent mission success (greebo)
- 0000687: [Physics] Player Fall Damage is too sensitive (greebo)
- 0000719: [Coding] Spyglass GUI can be displayed "over" readables GUI (greebo)
- 0000718: [Coding] Held objects go flying after using spyglass (greebo)
- 0000675: [Coding] Well-timed repeated jumps are silent to player and AI (greebo)
- 0000713: [Sound] Menu ambient sound pops on loop (greebo)
- 0000712: [Coding] Jumps and falls which result in no damage play no footfall sounds (greebo)
- 0000710: [Coding] Inventory_use command tries to use more than desired object (greebo)
15 issues View Issues