View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001292 | DarkRadiant | Saving and loading | public | 04.10.2008 19:07 | 03.04.2009 10:26 |
Reporter | killhour | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | sometimes |
Status | closed | Resolution | fixed | ||
Product Version | 0.9.7 | ||||
Target Version | 0.9.9 | Fixed in Version | 0.9.9 | ||
Summary | 0001292: Textures from model skins disappear on map reload. | ||||
Description | On the front of the main building, there is an overhang. One side has a "shader not found" texture, the other has a pottery texture. Delete the brush with the "shader not found" texture, duplicate the brush with the pottery texture, mirror the duplication over the X axis, and move the brush to where the deleted one was. Save and reload the map. Both sides will show "shader not found" | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
04.10.2008 19:07 | killhour | New Issue | |
04.10.2008 19:07 | killhour | File Added: kh1bug.map | |
04.10.2008 19:51 | greebo | Status | new => acknowledged |
06.12.2008 07:28 | greebo | Note Added: 0002205 | |
06.12.2008 07:28 | greebo | Status | acknowledged => feedback |
29.12.2008 17:21 | greebo | Relationship added | duplicate of 0001590 |
29.12.2008 17:21 | greebo | Note Added: 0002271 | |
29.12.2008 17:21 | greebo | Status | feedback => resolved |
29.12.2008 17:21 | greebo | Fixed in Version | => 0.9.9 |
29.12.2008 17:21 | greebo | Resolution | open => fixed |
29.12.2008 17:21 | greebo | Assigned To | => greebo |
29.12.2008 17:22 | greebo | Target Version | => 0.9.9 |
03.04.2009 10:26 | greebo | Status | resolved => closed |
30.09.2010 16:36 | greebo | File Deleted: kh1bug.map |