View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001421 | The Dark Mod | Physics | public | 14.10.2008 08:32 | 03.06.2011 03:59 |
Reporter | Ishtvan | Assigned To | grayman | ||
Priority | low | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | TDM 1.02 | ||||
Target Version | TDM 1.03 | Fixed in Version | TDM 1.03 | ||
Summary | 0001421: Arrows can stick in broken arrows | ||||
Description | self explanatory. After the broken arrow goes away, the arrow will hover in midair until hit, at which point it runs its own (bad) physics. | ||||
Tags | No tags attached. | ||||
Could be easily fixed by setting the arrow shafts to some other material than wood? (Something like "unbreakable wood" that sounds like wood, but doesn't act like wood as far as arrow surfaces go?) | |
I have a fix for this, but I'm working on 1422, the fix for which _might_ change the fix for 1421. Watch this space. | |
Source changes: 1. In tdm_models_weapons.mtr, changed 'wood' to 'surftype15/description "hardwood"' for both models/weapons/broadhead and models/weapons/arrow_gen so arrows hitting arrow flinders would break rather than stick. 2. Changed source code in DarkModGlobals.cpp and game_local.cpp to support the new type as a "hard" type. Testing: Fired numerous arrows into a stone floor to break them, then fired arrows into the flinders. Everything broke with a wood sound. Files changed: rev 4261: DarkModGlobals.cpp game_local.cpp rev 11146: materials/tdm_models_weapons.mtr |
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Date Modified | Username | Field | Change |
---|---|---|---|
14.10.2008 08:32 | Ishtvan | New Issue | |
18.10.2008 11:24 | tels | Note Added: 0002087 | |
23.03.2010 14:44 | tels | Relationship added | related to 0001422 |
12.10.2010 18:43 | grayman | Note Added: 0003245 | |
20.10.2010 20:16 | grayman | Assigned To | => grayman |
20.10.2010 20:16 | grayman | Status | new => assigned |
20.10.2010 20:16 | grayman | Product Version | => TDM 1.02 |
20.10.2010 20:16 | grayman | Target Version | => TDM 1.03 |
21.10.2010 01:35 | grayman | Note Added: 0003251 | |
21.10.2010 01:35 | grayman | Status | assigned => resolved |
21.10.2010 01:35 | grayman | Resolution | open => fixed |
21.10.2010 01:35 | grayman | Fixed in Version | => TDM 1.03 |
14.11.2010 23:48 | grayman | Note Edited: 0003251 | |
03.06.2011 03:59 | greebo | Status | resolved => closed |