View Issue Details

IDProjectCategoryView StatusLast Update
0001450The Dark ModAnimationpublic26.03.2010 07:39
ReporterSneaksieDave Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionfixed 
Product VersionSVN 
Fixed in VersionTDM 1.00 
Summary0001450: Stutter in animation upon reaching path_corner
DescriptionSee video demonstrating the effect:
http://72.8.59.188/TheDarkMod/temp/stutter.wmv

Could this maybe be a result of our animation not blending? Or perhaps a limitation in pathing the can be overcome? Looks pretty bad and will come into play anytime pathing is used.

Re: relation to 1140: it's not really "related" except that perhaps if/when one symptom is fixed, it might fix the other as well
TagsNo tags attached.

Relationships

related to 0001140 closedangua Skip/stutter of walking animation for patrolling guard upon State change / alert level change 

Activities

Springheel

Springheel

20.10.2008 20:22

administrator   ~0002106

This might be connected to the issue of AI not seeming to "spin" while in motion. It looks to me like the AI is stopping briefly to turn.
greebo

greebo

06.08.2009 07:11

administrator   ~0002595

This is an issue within idAI::GetMovePos(), which issues a StopMove() command when the target is reached - that, plus the fact that the PatrolTask/PathCornerTask is not performed every single frame gives you the stutter.
greebo

greebo

03.09.2009 11:29

administrator   ~0002635

Implemented more intelligent code into PathCornerTask to predict whether AI will reach the target next frame.

Issue History

Date Modified Username Field Change
20.10.2008 17:05 SneaksieDave New Issue
20.10.2008 17:05 SneaksieDave Relationship added related to 0001140
20.10.2008 20:22 Springheel Note Added: 0002106
06.08.2009 07:11 greebo Note Added: 0002595
03.09.2009 11:29 greebo Status new => assigned
03.09.2009 11:29 greebo Assigned To => greebo
03.09.2009 11:29 greebo Note Added: 0002635
03.09.2009 11:29 greebo Status assigned => resolved
03.09.2009 11:29 greebo Fixed in Version => TDM 1.0
03.09.2009 11:29 greebo Resolution open => fixed
26.03.2010 07:39 greebo Status resolved => closed