View Issue Details

IDProjectCategoryView StatusLast Update
0001718The Dark ModAIpublic06.10.2017 02:20
Reporterangua Assigned Toangua  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status closedResolutionunable to reproduce 
Product VersionSVN 
Target VersionTDM 2.00Fixed in VersionTDM 2.00 
Summary0001718: Problems with BJing sleeping AI
DescriptionWhen you KO a sleeping AI, they pop back to standing, like they did in Thief. smile.gif

Also this is probably unrelated but might be contributing to this problem: I'm noticing that KO'd AI are sometimes(?) flashing into the AF pose for just a frame, then back to the pose they were in before KO'ing. You can see it if you watch really closely.
TagsNo tags attached.

Relationships

related to 0001587 closedangua Code support for sleeping AI 
related to 0002416 resolvedgrayman Sleeping AI can fall through the ground when they wake up 
related to 0001928 closedSpringheel Sleepers can become alert while asleep 

Activities

nbohr1more

nbohr1more

06.10.2017 02:19

developer   ~0009412

Fixed by 2416

Issue History

Date Modified Username Field Change
27.03.2009 10:39 angua New Issue
27.03.2009 10:44 angua Relationship added related to 0001587
27.03.2009 10:47 angua Status new => assigned
27.03.2009 10:47 angua Assigned To => angua
12.03.2012 21:54 tels Relationship added related to 0001928
06.10.2017 02:19 nbohr1more Relationship added related to 0002416
06.10.2017 02:19 nbohr1more Note Added: 0009412
06.10.2017 02:20 nbohr1more Status assigned => closed
06.10.2017 02:20 nbohr1more Resolution open => unable to reproduce
06.10.2017 02:20 nbohr1more Fixed in Version => TDM 2.00
06.10.2017 02:20 nbohr1more Target Version => TDM 2.00