View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001809 | The Dark Mod | Coding | public | 02.06.2009 12:36 | 12.06.2009 14:52 |
Reporter | SneaksieDave | Assigned To | angua | ||
Priority | normal | Severity | major | Reproducibility | sometimes |
Status | closed | Resolution | fixed | ||
Product Version | SVN | ||||
Fixed in Version | SVN | ||||
Summary | 0001809: Vision traces not blocked by some models | ||||
Description | Basically, some models (e.g. barrel, crate) don't seem to be blocking AI vision traces. See forum for discussion. forum link: http://modetwo.net/darkmod/index.php?s=&showtopic=9343&view=findpost&p=185831 | ||||
Tags | No tags attached. | ||||
Traces check for surface of collision model, the collsion shaders are not opaque by default. Setting "forceopaque" in the materials solves the problem. | |
While not all 0000108:0000100 or more models are individually verified, the ones I am using for the trainer map have fixed behavior now. | |
Date Modified | Username | Field | Change |
---|---|---|---|
02.06.2009 12:36 | SneaksieDave | New Issue | |
02.06.2009 12:52 | greebo | Status | new => confirmed |
06.06.2009 12:26 | angua | Status | confirmed => assigned |
06.06.2009 12:26 | angua | Assigned To | => angua |
06.06.2009 12:34 | angua | Note Added: 0002494 | |
06.06.2009 12:34 | angua | Status | assigned => resolved |
06.06.2009 12:34 | angua | Resolution | open => fixed |
12.06.2009 14:52 | SneaksieDave | Note Added: 0002498 | |
12.06.2009 14:52 | SneaksieDave | Status | resolved => closed |
12.06.2009 14:52 | SneaksieDave | Fixed in Version | => SVN |