View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002390 | The Dark Mod | Coding | public | 03.10.2010 09:38 | 03.06.2011 03:56 |
Reporter | tels | Assigned To | tels | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | TDM 1.02 | ||||
Target Version | TDM 1.03 | Fixed in Version | TDM 1.03 | ||
Summary | 0002390: BinaryFrobMovers do not relay the activator to their targets | ||||
Description | The code has: ActivateTargets(this); while it should be: ActivateTargets(activator); | ||||
Additional Information | http://modetwo.net/darkmod/index.php?/topic/11772-can-i-pass-an-entity-name-to-a-map-script/page__view__findpost__p__233467 | ||||
Tags | No tags attached. | ||||
This is fixed in code for BinaryFrobMovers() with revision 0004218. However, if you frob a lever/button, the global function frob_lever() or frob_button() simply call button.Operate() or level.Operate() and these function do not relay the activator along. That should be filed as a sep. bug, and needs more work. |
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Date Modified | Username | Field | Change |
---|---|---|---|
03.10.2010 09:38 | tels | New Issue | |
03.10.2010 09:38 | tels | Status | new => assigned |
03.10.2010 09:38 | tels | Assigned To | => tels |
03.10.2010 09:38 | tels | Relationship added | related to 0002389 |
03.10.2010 09:49 | tels | Target Version | => TDM 1.03 |
03.10.2010 19:55 | tels | Note Added: 0003222 | |
03.10.2010 19:55 | tels | Status | assigned => resolved |
03.10.2010 19:55 | tels | Fixed in Version | => TDM 1.03 |
03.10.2010 19:55 | tels | Resolution | open => fixed |
03.10.2010 19:56 | tels | Note Edited: 0003222 | |
05.10.2010 05:26 | tels | Relationship added | related to 0002393 |
03.06.2011 03:56 | greebo | Status | resolved => closed |