View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002475 | The Dark Mod | Models | public | 11.12.2010 01:56 | 27.10.2011 05:16 |
Reporter | Springheel | Assigned To | tels | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | closed | Resolution | fixed | ||
Fixed in Version | TDM 1.05 | ||||
Summary | 0002475: Gaslights not switching to unlit skin | ||||
Description | The gaslights in the dining room in Living Expenses don't switch to unlit when turned off. Is that a texture problem or a map problem? | ||||
Tags | No tags attached. | ||||
At least in this case it a map error, as the gaslight models are in no way connect to the lights that get switched on/off by the wall switch. However, we do not have any pre-made gaslight entities. I guess they should be added just like our eletrical lights. The relevant bug report would be 0001148. |
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The gas light entities have now been added. | |
Date Modified | Username | Field | Change |
---|---|---|---|
11.12.2010 01:56 | Springheel | New Issue | |
11.12.2010 01:56 | Springheel | Status | new => assigned |
11.12.2010 01:56 | Springheel | Assigned To | => Springheel |
17.02.2011 15:27 | tels | Note Added: 0003599 | |
17.02.2011 15:27 | tels | Note Edited: 0003599 | |
17.02.2011 16:21 | tels | Assigned To | Springheel => tels |
17.02.2011 16:21 | tels | Note Added: 0003601 | |
17.02.2011 16:21 | tels | Status | assigned => resolved |
17.02.2011 16:21 | tels | Fixed in Version | => TDM 1.05 |
17.02.2011 16:21 | tels | Resolution | open => fixed |
27.10.2011 05:16 | greebo | Status | resolved => closed |