View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000272 | DarkRadiant | Renderer | public | 24.04.2007 16:29 | 15.02.2015 13:13 |
Reporter | greebo | Assigned To | greebo | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | 0.9.0 | ||||
Target Version | 2.0.0 | Fixed in Version | 2.0.0 | ||
Summary | 0000272: Rendering of projected lights is not correct | ||||
Description | Something is rendered, but not correctly. Refer to the GtkRadiant source code, it seems to work. | ||||
Tags | No tags attached. | ||||
As of today, it seems that projected light rendering is completely broken, they cast no lighting whatsoever. | |
Fixed a couple of problem related to the different plane representation in DarkRadiant's mathlib when compared to the TDM engine. Rewrote the getLightTextureTransformation() code for projected lights. |
|
Date Modified | Username | Field | Change |
---|---|---|---|
24.04.2007 16:29 | greebo | New Issue | |
24.04.2007 16:29 | greebo | Status | new => confirmed |
18.10.2008 11:59 | orbweaver | Note Added: 0002089 | |
18.10.2008 11:59 | orbweaver | Severity | minor => major |
08.08.2014 19:20 | greebo | Assigned To | => greebo |
08.08.2014 19:20 | greebo | Status | confirmed => assigned |
08.08.2014 19:20 | greebo | Target Version | => 2.0.0 |
08.08.2014 19:20 | greebo | Relationship added | related to 0003359 |
10.08.2014 12:11 | greebo | Note Added: 0006847 | |
10.08.2014 12:11 | greebo | Status | assigned => resolved |
10.08.2014 12:11 | greebo | Fixed in Version | => 2.0.0 |
10.08.2014 12:11 | greebo | Resolution | open => fixed |
15.02.2015 13:13 | greebo | Status | resolved => closed |