View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003359 | DarkRadiant | Map Editing | public | 28.03.2013 18:59 | 15.02.2015 13:13 |
Reporter | Assigned To | greebo | |||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | Win32 | OS | Windows | OS Version | 7 sp1 |
Product Version | 1.7.2 | ||||
Target Version | 2.0.0 | Fixed in Version | 2.0.0 | ||
Summary | 0003359: Light shaders appearing the wrong way around (orientation) in DR campared to in-game. | ||||
Description | When in DR any light shaders you have set with projected lights, are projected the opposite way around in DR. Im using DR 1.7.3 | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
28.03.2013 18:59 |
|
New Issue | |
11.05.2013 08:32 |
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Summary | Light shaders appearing the wrong wat around in Dr campared to in-game. => Light shaders appearing the wrong way around (orientation) in DR campared to in-game. |
08.08.2014 19:20 | greebo | Assigned To | => greebo |
08.08.2014 19:20 | greebo | Status | new => assigned |
08.08.2014 19:20 | greebo | Target Version | => 2.0.0 |
08.08.2014 19:20 | greebo | Relationship added | related to 0000272 |
10.08.2014 12:11 | greebo | Note Added: 0006848 | |
10.08.2014 12:11 | greebo | Status | assigned => resolved |
10.08.2014 12:11 | greebo | Fixed in Version | => 2.0.0 |
10.08.2014 12:11 | greebo | Resolution | open => fixed |
15.02.2015 13:13 | greebo | Status | resolved => closed |