View Issue Details

IDProjectCategoryView StatusLast Update
0003359DarkRadiantMap Editingpublic15.02.2015 13:13
Reporteruser81Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionfixed 
PlatformWin32OSWindowsOS Version7 sp1
Product Version1.7.2 
Target Version2.0.0Fixed in Version2.0.0 
Summary0003359: Light shaders appearing the wrong way around (orientation) in DR campared to in-game.
DescriptionWhen in DR any light shaders you have set with projected lights, are projected the opposite way around in DR.

Im using DR 1.7.3
TagsNo tags attached.

Relationships

related to 0000272 closedgreebo Rendering of projected lights is not correct 

Activities

greebo

greebo

10.08.2014 12:11

administrator   ~0006848

Resolved as in 0003359.

Issue History

Date Modified Username Field Change
28.03.2013 18:59 user81 New Issue
11.05.2013 08:32 user81 Summary Light shaders appearing the wrong wat around in Dr campared to in-game. => Light shaders appearing the wrong way around (orientation) in DR campared to in-game.
08.08.2014 19:20 greebo Assigned To => greebo
08.08.2014 19:20 greebo Status new => assigned
08.08.2014 19:20 greebo Target Version => 2.0.0
08.08.2014 19:20 greebo Relationship added related to 0000272
10.08.2014 12:11 greebo Note Added: 0006848
10.08.2014 12:11 greebo Status assigned => resolved
10.08.2014 12:11 greebo Fixed in Version => 2.0.0
10.08.2014 12:11 greebo Resolution open => fixed
15.02.2015 13:13 greebo Status resolved => closed