View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003287||The Dark Mod||Coding||public||12.01.2013 11:45||12.01.2013 14:00|
|Product Version||TDM 1.08|
|Target Version||TDM 2.00||Fixed in Version||TDM 2.00|
|Summary||0003287: MapShutdown() is called twice during shutdown|
|Description||If the game exits, the map is first shutdown, then the game is shutdown, which shuts the map down again.|
This can lead to double-free and also leads to duplicated messages about sub-systems freeing their memory and so on.
|Tags||No tags attached.|
Fixed with revision #5681. During normal shutdown, the map shutdown is now only called once (if a map is loaded), or not at all (if no map is loaded).
Formerly, it was called once if no map was loaded, twice if a normal map was loaded during normal shutdown, and three times when an error occured while a map was loaded.
|12.01.2013 11:45||tels||New Issue|
|12.01.2013 11:45||tels||Status||new => assigned|
|12.01.2013 11:45||tels||Assigned To||=> tels|
|12.01.2013 14:00||tels||Note Added: 0005005|
|12.01.2013 14:00||tels||Status||assigned => resolved|
|12.01.2013 14:00||tels||Fixed in Version||=> TDM 2.00|
|12.01.2013 14:00||tels||Resolution||open => fixed|