View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003287 | The Dark Mod | Coding | public | 12.01.2013 11:45 | 12.01.2013 14:00 |
Reporter | tels | Assigned To | tels | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.08 | ||||
Target Version | TDM 2.00 | Fixed in Version | TDM 2.00 | ||
Summary | 0003287: MapShutdown() is called twice during shutdown | ||||
Description | If the game exits, the map is first shutdown, then the game is shutdown, which shuts the map down again. This can lead to double-free and also leads to duplicated messages about sub-systems freeing their memory and so on. | ||||
Tags | No tags attached. | ||||
Fixed with revision 0005681. During normal shutdown, the map shutdown is now only called once (if a map is loaded), or not at all (if no map is loaded). Formerly, it was called once if no map was loaded, twice if a normal map was loaded during normal shutdown, and three times when an error occured while a map was loaded. |
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Date Modified | Username | Field | Change |
---|---|---|---|
12.01.2013 11:45 | tels | New Issue | |
12.01.2013 11:45 | tels | Status | new => assigned |
12.01.2013 11:45 | tels | Assigned To | => tels |
12.01.2013 14:00 | tels | Note Added: 0005005 | |
12.01.2013 14:00 | tels | Status | assigned => resolved |
12.01.2013 14:00 | tels | Fixed in Version | => TDM 2.00 |
12.01.2013 14:00 | tels | Resolution | open => fixed |