View Issue Details

IDProjectCategoryView StatusLast Update
0000036The Dark ModCodingpublic20.03.2023 10:38
ReporterSneaksieDave Assigned Toangua  
PriorityhighSeveritymajorReproducibilitysometimes
Status closedResolutionfixed 
Fixed in VersionSVN 
Summary0000036: AI receiving damage for unknown reason
DescriptionReported on request (http://modetwo.net/darkmod/index.php?s=&showtopic=5217&view=findpost&p=97182)

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AI are still receiving damage erroneously [as demonstrated in the bonehoard - patches?], but that should be logged separately IMO since it wasn't the source of this crash.
TagsNo tags attached.

Activities

angua

angua

05.11.2007 16:26

manager   ~0000826

I just read the old thread, this was already fixed quite some time ago (there was a problem with the crashLand algorithm).

Related Changesets

DarkRadiant: master 5d4eecf9

20.03.2023 10:38

greebo

Committer: GitHub


Details Diff
0006274: Merge pull request 0000036 from chalonverse/rot-dupe-fix

Fix bug where cloning an entity using editor_rotatable and an angle key would cause the rotation matrix to be reset by an empty rotation key
Affected Issues
0000036, 0006274
mod - radiantcore/entity/generic/GenericEntityNode.cpp Diff File
mod - test/Entity.cpp Diff File
add - test/resources/tdm/def/gameplay.def Diff File

Issue History

Date Modified Username Field Change
26.01.2007 03:50 SneaksieDave New Issue
05.11.2007 16:26 angua Status new => resolved
05.11.2007 16:26 angua Fixed in Version => SVN
05.11.2007 16:26 angua Resolution open => fixed
05.11.2007 16:26 angua Assigned To => angua
05.11.2007 16:26 angua Note Added: 0000826
06.11.2007 03:21 SneaksieDave Status resolved => closed
20.03.2023 10:38 greebo Changeset attached => DarkRadiant master 5d4eecf9