View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004862||DarkRadiant||Renderer||public||10.07.2018 22:50||09.11.2020 03:36|
|Status||closed||Resolution||unable to reproduce|
|Summary||0004862: Phantom Models Left-Over in 3D Viewport|
|Description||Sometimes, a func_static with a model will leave a phantom model in the 3D viewport. I've noticed two circumstances in which this happens.|
Undoing/Redoing a func_static changing its "model" spawnarg, and then deleting that func_static, will leave a phantom model. This model is not selectable and will not go away until DR is restarted.
Changing the "model" spawnarg of the func_static, undoing, then changing it again. The phantom model will stick to the func_static origin, and can be deleted if the func_static itself gets deleted. Steps to reproduce this are below, as the first circumstance is way too random to reproduce reliably.
|Steps To Reproduce||Make func_static, assign model.|
Change the model to something else.
Change model to something else, again.
The last model will not get removed from the 3D viewport, and the new model will superimpose on top of it. No amount of changing models will remove the phantom model, only deleting the func_static itself.
|Additional Information||Note that this is a purely visual glitch with the viewports (I've not really payed attention if orthoviews are affected, tbh). No actual, doubled entities get saved to the map (as far as I'm aware) or show up wrong in-game.|
|Tags||No tags attached.|
I tried to repro this in 2.6.0 as well as in latest Git, but failed to reproduce that. I followed the steps exactly, at least I think I did.
Can you reliably repro this on your end? Maybe I'm missing something.
|I've not used DR as often since reporting this bug but I don't recall seeing it manifest recently. Whatever the mysterious cause must've vanished just as mysteriously. I'm closing this, hopefully for good.|
|...Except that by posting that note I just screwed myself over on assigning the proper resolution by bumping the status back to new. Whoops.|
|10.07.2018 22:50||Spooks||New Issue|
|12.07.2018 04:02||greebo||Status||new => acknowledged|
|27.08.2018 12:10||greebo||Note Added: 0010742|
|27.08.2018 12:10||greebo||Status||acknowledged => feedback|
|08.11.2020 19:41||Spooks||Note Added: 0012870|
|08.11.2020 19:41||Spooks||Status||feedback => new|
|08.11.2020 19:43||Spooks||Note Added: 0012871|
|08.11.2020 19:58||Spooks||Issue cloned: 0005385|
|08.11.2020 19:58||Spooks||Relationship added||related to 0005385|
|09.11.2020 03:36||greebo||Status||new => closed|
|09.11.2020 03:36||greebo||Resolution||open => unable to reproduce|