View Issue Details

IDProjectCategoryView StatusLast Update
0005035The Dark ModModelspublic05.02.2021 16:50
ReporterVanishedOne Assigned To 
PrioritynormalSeveritynormalReproducibilityN/A
Status newResolutionopen 
Product VersionTDM 2.07 
Summary0005035: tea_tray_silver2.ase/bc_teatray issues
Descriptionmodels/darkmod/kitchen/tea_tray_silver2.ase has no underside polygons, even though it isn't entirely flat. It uses the bc_teatray material, which isn't twosided (and that probably can't be worked around with a skin while 0002297 exists; of course the material decl could be overwritten but I'm not sure what else might be using bc_teatray).

Since the model isn't flat but has raised edges, there's a chance players will notice the missing underside even when the teatray is placed on a flat surface.

Also, bc_teatray uses the global mirror keyword but isn't reflective anymore. I think the global keyword may have been broken by 0004615 changes: see comments under 0004632
TagsNo tags attached.

Relationships

related to 0004939 confirmedduzenko Wrong mirror reflection on model - bc_teatray 
related to 0005432 closedduzenko Pink plates 

Activities

VanishedOne

VanishedOne

03.09.2019 16:27

reporter   ~0011833

Removed the bit about shadows after realising the model doesn't cast stencil shadows because it's using an alphatested material.

From what I've observed, alphatested materials don't cast shadow maps if they're twosided; I don't know whether that's id's twosided-implies-noshadows rule (https://www.iddevnet.com/doom3/materials.html - 'Implies no-shadows, because the shadow volume would be coplanar with the surface, giving depth fighting') or something specific to shadow map mode, but at any rate, it implies that making the material twosided would make the teatray non-shadowcasting in maps mode as well as stencil mode. But then making a mirror material twosided probably wouldn't be a great idea anyway. It would presumably be better if the model had separate (non-mirror) underside faces, allowing it to cast a shadow map from either side.
VanishedOne

VanishedOne

18.08.2020 21:46

reporter   ~0012745

In 2.08 bc_teatray seems to be showing the portalsky subrender (if there is one) where the reflection should be.
nbohr1more

nbohr1more

16.12.2020 22:17

developer   ~0013148

Same bug seen here as well:

https://forums.thedarkmod.com/index.php?/topic/18200-fan-mission-penny-dreadful-3-by-melan-and-bikerdude-20160710/&do=findComment&comment=448972

Move to 2.10 ?
Bikerdude

Bikerdude

26.12.2020 12:54

reporter   ~0013230

I think this is the same bug mentioned - https://bugs.thedarkmod.com/view.php?id=4939

Issue History

Date Modified Username Field Change
11.05.2019 20:39 VanishedOne New Issue
03.09.2019 16:20 VanishedOne Description Updated
03.09.2019 16:27 VanishedOne Note Added: 0011833
18.08.2020 21:46 VanishedOne Note Added: 0012745
14.12.2020 20:25 VanishedOne Relationship added related to 0005432
16.12.2020 22:17 nbohr1more Note Added: 0013148
26.12.2020 12:54 Bikerdude Note Added: 0013230
05.02.2021 16:50 nbohr1more Relationship added related to 0004939