View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005241 | The Dark Mod | Coding | public | 04.05.2020 13:38 | 23.12.2023 11:32 |
Reporter | Bikerdude | Assigned To | stgatilov | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | confirmed | Resolution | open | ||
Platform | PC | OS | Windows | OS Version | 10 |
Product Version | TDM 2.10 | ||||
Summary | 0005241: Stencil shadows not compataible with see-through textures: | ||||
Description | The two example textures I tried were - - textures/darkmod/metal/grate/grate_mesh_seethru - textures/darkmod/metal/grate/trans_grating01 With stencil shadows enabled, light doesn't pass through, you just get full shadows as if a non transparent surface was there. To get them to cast shadows correctly as per the texture shape (as in through a grate with holes in it), you have to enable maps shadows. | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
Any ideas on what this could be? so I can try and provide some trouble shooting. | |
Stencil Shadows cannot do transparent shadows. We could make it so that shadow maps render just for transparent objects so we would have a hybrid scenario. We already do have a hybrid thing happening when using shadow maps because lights that are too large for shadow maps become stencil shadows. |
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Hey, guys... why me? =) | |
Well... I can look at what Duzenko did for the hybrid behavior for shadow maps but I recall that you were pretty vocal about this topic so I didn't want to do something that isn't kosher. A while back, I speculated about using an inverted stencil mask and arranging the transparent occluders as a light texture for a re-projection of the same lights but I think the idea was deemed too expensive (and I don't have the chops to do it anyway). |
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Well what ever you guys come up with, I am happy to user-test it from my end. | |
Still present in the latest SVN version. | |
Checked and still present in 2.12b1 | |
Date Modified | Username | Field | Change |
---|---|---|---|
04.05.2020 13:38 | Bikerdude | New Issue | |
04.05.2020 13:38 | Bikerdude | File Added: shadowhide_2020-05-04_14.35.03.jpg | |
04.05.2020 13:38 | Bikerdude | File Added: shadowhide_2020-05-04_14.35.08.jpg | |
01.12.2020 17:42 | Bikerdude | Description Updated | |
02.12.2020 16:42 | Bikerdude | Note Added: 0013075 | |
03.12.2020 17:08 | nbohr1more | Note Added: 0013086 | |
03.12.2020 17:09 | nbohr1more | Assigned To | => stgatilov |
03.12.2020 17:09 | nbohr1more | Status | new => assigned |
03.12.2020 17:22 | stgatilov | Note Added: 0013087 | |
03.12.2020 18:10 | nbohr1more | Note Added: 0013088 | |
03.12.2020 18:12 | nbohr1more | Note Edited: 0013088 | |
03.12.2020 18:51 | Bikerdude | Note Added: 0013089 | |
04.12.2020 03:35 | stgatilov | Assigned To | stgatilov => |
04.12.2020 03:35 | stgatilov | Assigned To | => stgatilov |
04.12.2020 03:35 | stgatilov | Status | assigned => confirmed |
06.08.2022 10:30 | Bikerdude | Product Version | TDM 2.07 => TDM 2.10 |
23.09.2023 09:35 | Bikerdude | Relationship added | related to 0006321 |
23.09.2023 09:36 | Bikerdude | Note Added: 0016080 | |
23.12.2023 11:32 | Bikerdude | Note Added: 0016266 |