View Issue Details

IDProjectCategoryView StatusLast Update
0005505DarkRadiantGUIpublic25.01.2021 07:01
ReporterDragofer Assigned To 
Status newResolutionopen 
Product Version2.10.0 
Summary0005505: Selecting a prefab in Prefab Chooser counts as a saveable change
DescriptionThe mere act of selecting a prefab in the Prefab Chooser is enough to make DR consider the map as having changed, even if the mapper clicks on Cancel. When exiting DR, it'll ask whether the mapper wants to save the changes.
Steps To Reproduce0) Create or load a map.
1) Open the Prefab Chooser and select (highlight) a prefab. The map name at the top of DR now has an asterisk.
2) Click Cancel, then close DR. It asks whether you want to save your changes.
TagsNo tags attached.




25.01.2021 04:33

administrator   ~0013507

Last edited: 25.01.2021 04:33

View 2 revisions

Can't repro this with these steps:
- Open DR
- RMB > Insert Prefab...
- Select a few from the tree to load them in the preview
- Click Cancel
- Ctrl-Z => "no undo available"

Am I missing a step?


25.01.2021 07:01

developer   ~0013511

This again demonstrates the worth of not posting bugs from memory, and of creating and testing repro steps, even for the most trivial issues.

I've transformed the issue. I ran into this a lot while I was investigating TDM's prefab base.

Issue History

Date Modified Username Field Change
24.01.2021 21:39 Dragofer New Issue
25.01.2021 04:33 greebo Status new => feedback
25.01.2021 04:33 greebo Note Added: 0013507
25.01.2021 04:33 greebo Note Edited: 0013507 View Revisions
25.01.2021 06:58 Dragofer Priority low => none
25.01.2021 06:58 Dragofer Summary Clicking Cancel in Prefab Chooser still adds an event to the undo queue => Selecting a prefab in Prefab Chooser counts as a saveable change
25.01.2021 06:58 Dragofer Description Updated View Revisions
25.01.2021 06:58 Dragofer Steps to Reproduce Updated View Revisions
25.01.2021 07:01 Dragofer Note Added: 0013511
25.01.2021 07:01 Dragofer Status feedback => new