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IDProjectCategoryView StatusLast Update
0000629DarkRadiantDesign/Codingpublic08.02.2010 11:55
Reportergreebo Assigned To 
PrioritynormalSeveritynormalReproducibilityhave not tried
Status closedResolutionno change required 
Product Version0.9.5 
Summary0000629: Make Brushes and Patches derive from abstract Texturable object
DescriptionBrushes and Patches are both providing a set of functions to manipulate their shaders. This should be exposed via a common interface class "Texturable", similar to the stuff the ShaderClipboard is using.

On further thinking, the "Texurable" class should derive itself from a "Textured" class, which might be applicable to Models. This needs to be thought through.
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greebo

greebo

08.02.2010 11:55

administrator   ~0002924

This is not an issue anymore now that the brush and patch interfaces are properly exposed.

Issue History

Date Modified Username Field Change
04.04.2008 17:38 greebo New Issue
04.04.2008 17:38 greebo Status new => confirmed
04.04.2008 17:38 greebo Relationship added related to 0000624
08.02.2010 11:55 greebo Note Added: 0002924
08.02.2010 11:55 greebo Status confirmed => closed
08.02.2010 11:55 greebo Resolution open => no change required