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IDProjectCategoryView StatusLast Update
0006647The Dark ModSoundpublic11.12.2025 19:55
ReporterAmadeus Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
Product VersionTDM 2.13 
Target VersionTDM 2.14 
Summary0006647: In-game main menu music doesn't loop when "leadin" value is applied to custom soundshader.
DescriptionIf a custom sound shader using a "leadin" sound file is used for the main menu, then the game ignores the "loop" sound file once it is supposed to play.

This works perfectly only when first starting up The Dark Mod game itself. However, when in-game and after quitting the mission to return to the main menu again, the game only plays the 'leadin" sound, ignoring the loop sound entirely. This causes a very abrupt stop in the soundshader being played, and there is only silence afterward.

In short, the soundshader works correctly when:

- The game is first loaded and when viewing the text briefing

It does not work when:
- escaping from in-game to the main menu
- after quitting the mission and returning to the main menu
Additional InformationThis bug seems like it might be related to FrostSalamander's bug report: 0006532
Tagssound

Relationships

related to 0006532 new Custom main menu music doesn't always play if sound shader has 'leadin' property 

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Issue History

Date Modified Username Field Change
11.12.2025 19:55 Amadeus New Issue
11.12.2025 19:55 Amadeus Tag Attached: sound
11.12.2025 19:55 Amadeus Relationship added related to 0006532