View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000828 | The Dark Mod | AI | public | 06.06.2008 21:29 | 17.06.2008 15:16 |
| Reporter | SneaksieDave | Assigned To | angua | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Product Version | SVN | ||||
| Fixed in Version | SVN | ||||
| Summary | 0000828: AI Sit 'n Spin | ||||
| Description | I was trying to repro the inverted blinking (reported separately) and got this. See attached movie. After shooting the AI, he went into look around mode, but didn't stand up. http://208.49.149.118/thedarkmod/temp/sitnspin.wmv | ||||
| Tags | No tags attached. | ||||
| Sitting AI are a total hack; they just have the idle animation replaced with a sitting animation, the code isn't even aware that they're sitting. So while this is obviously and hilariously wrong, it isn't particularly surprising. | |
| AI has a separate MoveType for sitting, where Turn() is disabled. | |
| I think we can close this; I've tried a handful of times to repro the situation and each time he stands up to start searching around. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 06.06.2008 21:29 | SneaksieDave | New Issue | |
| 09.06.2008 03:26 | crispy | Note Added: 0001277 | |
| 09.06.2008 07:16 | greebo | Status | new => assigned |
| 09.06.2008 07:16 | greebo | Assigned To | => greebo |
| 09.06.2008 07:18 | greebo | Relationship added | child of 0000832 |
| 14.06.2008 06:54 | greebo | Assigned To | greebo => angua |
| 14.06.2008 08:33 | angua | Status | assigned => resolved |
| 14.06.2008 08:33 | angua | Fixed in Version | => SVN |
| 14.06.2008 08:33 | angua | Resolution | open => fixed |
| 14.06.2008 08:33 | angua | Note Added: 0001315 | |
| 17.06.2008 15:16 | SneaksieDave | Status | resolved => closed |
| 17.06.2008 15:16 | SneaksieDave | Note Added: 0001337 |