Unassigned 1 - 10 / 737

0006543
[The Dark Mod] Change TDM codemap to add 2 new characters
GUI - 13.11.2024 21:00
0006590
[The Dark Mod] Please add models and prefab to core: Walk-in-safe door
Models - 10.11.2024 19:21
0006541
[The Dark Mod] Ragdolls fall through supporting objects
Physics - 09.11.2024 17:48
0006483
[The Dark Mod] Stacked moveables drop into each other after you touch them
Physics - 09.11.2024 17:48
0006376
[The Dark Mod] Wrong trigger for the hint about the hammer
Map Editing - 09.11.2024 17:36
0006589
[The Dark Mod] Please add to core mod - shaded_lamp_with_grill.lwo
Models - 08.11.2024 15:26
0006588
[The Dark Mod] Func_fracture infinite decal spawn
Coding - 08.11.2024 15:22
0004177
[The Dark Mod] Func_fractures overhaul
Design/Coding - 08.11.2024 15:22
0006586
[The Dark Mod] Please add the following models to the core:
Models - 04.11.2024 15:30
0005569
[DarkRadiant] Material Editor: ability to set the shader parms
GUI - 03.11.2024 03:29

Resolved 1 - 10 / 1807

0006592
[The Dark Mod] Inventory Item sorting same in both classic inventory and grid
GUI - 19.11.2024 00:07
0006591
[The Dark Mod] Lightgem produces unexpected results during lean actions
Coding - 18.11.2024 02:22
0005862
[The Dark Mod] Backface lighting + bumpmapping broken
Graphics - 17.11.2024 10:13
0006514
[DarkRadiant] DarkRadiant crashes when typing in the Skin Name field of the Skin Editor menu
GUI - 03.11.2024 04:41
0006585
[The Dark Mod] ornament_relief_mold_eaglelshield has broken normal map
Textures - 02.11.2024 02:40
0006579
[The Dark Mod] There are several issue with the this window series:
Textures - 24.10.2024 15:42
0006580
[The Dark Mod] stove_open02.lwo has broken material
Models - 24.10.2024 04:52
0006581
[The Dark Mod] Models with gaps in the mesh and malformed UVmap
Models - 24.10.2024 04:52
0005782
[The Dark Mod] Floating decals on model - ext_timber01_window01.lwo
Models - 24.10.2024 04:50
0006339
[The Dark Mod] Revamp mission and download list screens
GUI - 21.10.2024 19:01
0001744
[The Dark Mod] Method for controlling readable brightness
GUI - 20.11.2024 04:57
0006592
[The Dark Mod] Inventory Item sorting same in both classic inventory and grid
GUI - 19.11.2024 00:07
0006591
[The Dark Mod] Lightgem produces unexpected results during lean actions
Coding - 18.11.2024 02:22
0005862
[The Dark Mod] Backface lighting + bumpmapping broken
Graphics - 17.11.2024 10:13
0006164
[The Dark Mod] New features in GUI engine
GUI - 14.11.2024 22:30
0006543
[The Dark Mod] Change TDM codemap to add 2 new characters
GUI - 13.11.2024 21:00
0006590
[The Dark Mod] Please add models and prefab to core: Walk-in-safe door
Models - 10.11.2024 19:21
0006541
[The Dark Mod] Ragdolls fall through supporting objects
Physics - 09.11.2024 17:48
0006483
[The Dark Mod] Stacked moveables drop into each other after you touch them
Physics - 09.11.2024 17:48
0006376
[The Dark Mod] Wrong trigger for the hint about the hammer
Map Editing - 09.11.2024 17:36

Timeline

   13/11/2024 .. 20/11/2024   
nbohr1more
nbohr1more commented on issue 0001744
20.11.2024 04:57
nbohr1more
nbohr1more resolved issue 0006592
19.11.2024 00:07
nbohr1more
nbohr1more picked up issue 0006592
19.11.2024 00:07
nbohr1more
nbohr1more commented on issue 0006592
19.11.2024 00:07
datiswous
datiswous tagged issue 0006592 with inventory grid
18.11.2024 12:08
datiswous
datiswous tagged issue 0006592 with inventory
18.11.2024 12:08
datiswous
datiswous created issue 0006592
18.11.2024 11:43
nbohr1more
nbohr1more resolved issue 0006591
18.11.2024 02:22
nbohr1more
nbohr1more commented on issue 0006591
18.11.2024 02:22
nbohr1more
nbohr1more picked up issue 0006591
18.11.2024 02:21
nbohr1more
nbohr1more created issue 0006591
18.11.2024 02:21
stgatilov
stgatilov commented on issue 0005862
17.11.2024 10:13
Geep
Geep commented on issue 0006164
14.11.2024 22:30