Unassigned 1 - 10 / 755

0006686
[The Dark Mod] dangling characters in map scripts cause game to crash
Script/Def - 14.02.2026 22:51
0006566
[The Dark Mod] Player's model is clipped when using the bow
Graphics - 14.02.2026 02:56
0006682
[The Dark Mod] Player should sholder the actual 3d model rather than display two hand icons
Animation - 12.02.2026 21:10
0006681
[The Dark Mod] Make the arrow visible on the equipped bow
Animation - 12.02.2026 21:07
0006680
[The Dark Mod] Slowly move grabber objects towards the center of the screen when using TDM(inv) frob control style
Design/Coding - 12.02.2026 21:02
0006678
[The Dark Mod] Oversized bumpmap file - steam_engine_003_local
Textures - 10.02.2026 13:18
0006676
[The Dark Mod] Light Leaks Specific to Shadow Maps
Graphics - 08.02.2026 03:54
0003012
[The Dark Mod] Make FM readmes, titles and "More Info" translateable
Coding - 03.02.2026 16:04
0006553
[DarkRadiant] Feature Request: avoid 'Game/Project setup...' hassle
General - 03.02.2026 15:53
0006673
[The Dark Mod] Player can clip through tiny holes by mantling an object behind the obstacle
Design/Coding - 02.02.2026 20:34

Resolved 1 - 10 / 1874

0005428
[The Dark Mod] Add a different frob-highlight for loot objects to make them better distinguishable from junk
Graphics - 15.02.2026 22:43
0006685
[The Dark Mod] shadowmesh poking through model
Models - 14.02.2026 21:05
0006653
[The Dark Mod] Add option to not select an item in the inventory when picking it up
GUI - 12.02.2026 20:43
0006677
[The Dark Mod] Add more dynamic HUD options to make the game more immersive
GUI - 12.02.2026 20:42
0006679
[The Dark Mod] FrobHelper aspect ratio is not 1:1
GUI - 12.02.2026 20:39
0006658
[The Dark Mod] Refactor frob handling to better support different frob control styles
Coding - 12.02.2026 20:33
0006668
[The Dark Mod] Add hold-frob mechanic to doors to open them slowly
Animation - 12.02.2026 20:33
0006635
[The Dark Mod] Make Flashbombed AI's become Blackjackable
Design/Coding - 12.02.2026 20:30
0006675
[The Dark Mod] Gap in mesh on model - bucket.lwo
Models - 09.02.2026 08:10
0005453
[The Dark Mod] Rethink how FM's should override cvars
Design/Coding - 07.02.2026 11:46

Timeline

   26/03/2023 .. 02/04/2023   
stgatilov
stgatilov commented on issue 0006271
02.04.2023 10:04
stgatilov
stgatilov commented on issue 0006271
02.04.2023 10:01
stgatilov
stgatilov commented on issue 0006271
02.04.2023 09:57
stgatilov
stgatilov commented on issue 0006280
02.04.2023 09:51
stgatilov
stgatilov resolved issue 0006283
02.04.2023 08:08
stgatilov
stgatilov commented on issue 0006283
02.04.2023 08:08
stgatilov
stgatilov picked up issue 0006283
01.04.2023 20:27
stgatilov
stgatilov created issue 0006283
01.04.2023 20:27
es20490446e
es20490446e commented on issue 0006253
31.03.2023 18:24
nbohr1more
nbohr1more commented on issue 0006282
31.03.2023 02:33
nbohr1more
nbohr1more resolved issue 0006282
31.03.2023 02:16
nbohr1more
nbohr1more attached file noPortalFog_changes.zip to issue 0006282
31.03.2023 02:16
nbohr1more
nbohr1more commented on issue 0006282
31.03.2023 02:16
nbohr1more
nbohr1more attached file vislight.map to issue 0006282
31.03.2023 02:14
nbohr1more
nbohr1more tagged issue 0006282 with portal
31.03.2023 02:14
nbohr1more
nbohr1more tagged issue 0006282 with fog
31.03.2023 02:14
nbohr1more
nbohr1more picked up issue 0006282
31.03.2023 02:14
nbohr1more
nbohr1more created issue 0006282
31.03.2023 02:14
Amadeus
Amadeus created issue 0006281
31.03.2023 00:11
stgatilov
stgatilov picked up issue 0006280
30.03.2023 18:41
stgatilov
stgatilov created issue 0006280
30.03.2023 18:41
stgatilov
stgatilov resolved issue 0006279
29.03.2023 21:19
stgatilov
stgatilov picked up issue 0006279
29.03.2023 21:19
stgatilov
stgatilov commented on issue 0006279
29.03.2023 21:19
stgatilov
stgatilov commented on issue 0006279
29.03.2023 20:48
stgatilov
stgatilov created issue 0006279
29.03.2023 20:37
jonri
jonri commented on issue 0006165
28.03.2023 03:18