Unassigned 1 - 10 / 755

0006566
[The Dark Mod] Player's model is clipped when using the bow
Graphics - 14.02.2026 02:56
0006684
[The Dark Mod] Transparency on candle particles broken
Graphics - 14.02.2026 02:56
0006682
[The Dark Mod] Player should sholder the actual 3d model rather than display two hand icons
Animation - 12.02.2026 21:10
0006681
[The Dark Mod] Make the arrow visible on the equipped bow
Animation - 12.02.2026 21:07
0006680
[The Dark Mod] Slowly move grabber objects towards the center of the screen when using TDM(inv) frob control style
Design/Coding - 12.02.2026 21:02
0006678
[The Dark Mod] Oversized bumpmap file - steam_engine_003_local
Textures - 10.02.2026 13:18
0006676
[The Dark Mod] Light Leaks Specific to Shadow Maps
Graphics - 08.02.2026 03:54
0003012
[The Dark Mod] Make FM readmes, titles and "More Info" translateable
Coding - 03.02.2026 16:04
0006553
[DarkRadiant] Feature Request: avoid 'Game/Project setup...' hassle
General - 03.02.2026 15:53
0006673
[The Dark Mod] Player can clip through tiny holes by mantling an object behind the obstacle
Design/Coding - 02.02.2026 20:34

Resolved 1 - 10 / 1872

0006653
[The Dark Mod] Add option to not select an item in the inventory when picking it up
GUI - 12.02.2026 20:43
0006677
[The Dark Mod] Add more dynamic HUD options to make the game more immersive
GUI - 12.02.2026 20:42
0006679
[The Dark Mod] FrobHelper aspect ratio is not 1:1
GUI - 12.02.2026 20:39
0006658
[The Dark Mod] Refactor frob handling to better support different frob control styles
Coding - 12.02.2026 20:33
0006668
[The Dark Mod] Add hold-frob mechanic to doors to open them slowly
Animation - 12.02.2026 20:33
0006635
[The Dark Mod] Make Flashbombed AI's become Blackjackable
Design/Coding - 12.02.2026 20:30
0006675
[The Dark Mod] Gap in mesh on model - bucket.lwo
Models - 09.02.2026 08:10
0005453
[The Dark Mod] Rethink how FM's should override cvars
Design/Coding - 07.02.2026 11:46
0006671
[The Dark Mod] Several older door models have floating hinges
Models - 07.02.2026 11:40
0006641
[The Dark Mod] Blackjack hit sounds are inconsistent and propagation barely makes a difference
Script/Def - 07.02.2026 11:40

Timeline

   20/04/2024 .. 27/04/2024   
nbohr1more
nbohr1more commented on issue 0004726
26.04.2024 03:27
nbohr1more
nbohr1more commented on issue 0004726
26.04.2024 01:08
nbohr1more
nbohr1more resolved issue 0006527
21.04.2024 23:28
nbohr1more
nbohr1more picked up issue 0006527
21.04.2024 23:28
nbohr1more
nbohr1more commented on issue 0006527
21.04.2024 23:28
Bikerdude
Bikerdude attached file charge_post_ambient.ogg to issue 0006527
21.04.2024 16:18
Bikerdude
Bikerdude created issue 0006527
21.04.2024 16:18
Bikerdude
Bikerdude attached file image.webp to issue 0006526
21.04.2024 15:55
Bikerdude
Bikerdude attached file util.map to issue 0006526
21.04.2024 15:55
Bikerdude
Bikerdude created issue 0006526
21.04.2024 15:55
stgatilov
stgatilov commented on issue 0006509
21.04.2024 10:28
stgatilov
stgatilov commented on issue 0006509
20.04.2024 15:32
Fiver
Fiver tagged issue 0006525 with HUD
20.04.2024 14:52
Fiver
Fiver created issue 0006525
20.04.2024 14:50
Fiver
Fiver removed tag realism from issue 0006278
20.04.2024 14:46
Fiver
Fiver tagged issue 0006207 with lighting
20.04.2024 14:44
Fiver
Fiver tagged issue 0006207 with leaning
20.04.2024 14:44
stgatilov
stgatilov commented on issue 0006354
20.04.2024 13:24
stgatilov
stgatilov commented on issue 0006346
20.04.2024 13:24
stgatilov
stgatilov resolved issue 0005600
20.04.2024 12:54
stgatilov
stgatilov commented on issue 0005600
20.04.2024 12:54