Changesets: DarkRadiant

master 36d5e160

08.10.2021 09:09

greebo


Details Diff
0005773: After undo/redo the windings need to be updated otherwise the texture tool will render outdated coords Affected Issues
0005773
mod - radiantcore/brush/BrushNode.cpp Diff File
mod - radiantcore/brush/BrushNode.h Diff File

master 241201d2

08.10.2021 07:48

greebo


Details Diff
0005547: Remove old texture lock algorithms and now unused helper methods in texturelib.h Affected Issues
0005547
mod - libs/texturelib.h Diff File
mod - radiantcore/brush/TextureProjection.cpp Diff File
mod - radiantcore/brush/TextureProjection.h Diff File

master 5ffbf044

08.10.2021 07:42

greebo


Details Diff
0005547: Refactor BrushNode::evaluateTransform() to save calculating the transformation matrix if it's not going to be used. Affected Issues
0005547
mod - radiantcore/brush/BrushNode.cpp Diff File

master 8ae96ba8

08.10.2021 07:31

greebo


Details Diff
0005547: New implementation of the face transformation code with texture lock enabled. Affected Issues
0005547
mod - radiantcore/brush/Face.cpp Diff File
mod - radiantcore/brush/Face.h Diff File

master 569653d1

08.10.2021 05:00

greebo


Details Diff
0005547: New implementation of the face translation code with texture lock enabled. The new vertices after transformation are not yet known, but in this special case we can base our calculations on the old winding and apply the translation to each of the winding vertices. This way we can predict where the new vertices will be and calculate the texture projection in Face::translate().
Move algorithm to calculate the texture matrix from vertices to TextureProjection.
Affected Issues
0005547
mod - radiantcore/brush/Face.cpp Diff File
mod - radiantcore/brush/TextureProjection.cpp Diff File
mod - radiantcore/brush/TextureProjection.h Diff File
mod - test/TextureManipulation.cpp Diff File

master b8b74b76

08.10.2021 04:49

greebo


Details Diff
0005547: Don't run the calculations if no transform type is set Affected Issues
0005547
mod - radiantcore/brush/BrushNode.cpp Diff File

master e6db9d56

07.10.2021 17:01

greebo


Details Diff
0005547: Add test rotating a brush with texture lock enabled Affected Issues
0005547
mod - test/TextureManipulation.cpp Diff File

master 9e6bed85

07.10.2021 16:21

greebo


Details Diff
0005547: Add test translating a brush with texture lock enabled Affected Issues
0005547
mod - test/TextureManipulation.cpp Diff File

master 78ec565b

06.10.2021 19:35

Matthew Mott


Details Diff
Vector pp() method is now a non-member function

No particular reason why this rarely-used debugging tool needs to be part of
the class interface, since it makes no use of private data.
mod - include/irender.h Diff File
mod - libs/math/AABB.h Diff File
mod - libs/math/Vector3.h Diff File
mod - libs/math/Vector4.h Diff File

master 4f3dbcab

06.10.2021 19:35

Matthew Mott


Details Diff
Fix a few compiler warnings about inconsistent 'override' use
mod - libs/RGBAImage.h Diff File
mod - radiantcore/shaders/ShaderExpression.h Diff File

master c5218c4c

06.10.2021 19:16

greebo


Details Diff
0005547: Refactor Patch::scaleTextureNaturally() Affected Issues
0005547
mod - radiantcore/patch/Patch.cpp Diff File

master 6570ea18

05.10.2021 19:45

Matthew Mott


Details Diff
Matrix4::transform() now uses Vector4's Eigen structure

Matrix4 was already using Eigen internally, but Vector4 wasn't. This meant that
the widely-used transform() method was creating a local Eigen vector in order
to perform the calculation, then converting it back into a BasicVector4. Now we
simply multiply use BasicVector4's internal Eigen structure directly.
mod - libs/math/Matrix4.h Diff File
mod - libs/math/Vector4.h Diff File

master 5e906970

05.10.2021 19:31

Matthew Mott


Details Diff
BasicVector4 now uses Eigen vector internally

Since BasicVector4 is well encapsulated and has few references to its internal
structure, relatively little code had to change.
mod - libs/math/Vector4.h Diff File

master 1904b34a

05.10.2021 19:14

Matthew Mott


Details Diff
Remove reinterpret_cast from Vector4

Removed non-const getVector3(); this was no longer needed. The const version
has been changed to return by value, eliminating the usage of reinterpret_cast
entirely.
mod - include/irenderview.h Diff File
mod - libs/math/Vector4.h Diff File
mod - libs/render/View.h Diff File
mod - plugins/script/interfaces/MathInterface.cpp Diff File
mod - test/math/Vector.cpp Diff File

master 0b23fbc1

05.10.2021 18:51

greebo


Details Diff
0005547: Recalculate the texture tool view after normalisation Affected Issues
0005547
mod - install/user.xml Diff File
mod - radiant/textool/TexTool.cpp Diff File
mod - radiant/textool/TexTool.h Diff File
mod - radiantcore/selection/textool/TextureToolSelectionSystem.cpp Diff File

master b2efa1c1

05.10.2021 18:31

greebo


Details Diff
0005547: Add ability to normalise a set of texture tool items as a whole Affected Issues
0005547
add - install/bitmaps/textool_normalise.png Diff File
mod - install/user.xml Diff File
mod - radiantcore/selection/textool/TextureToolSelectionSystem.cpp Diff File
mod - radiantcore/selection/textool/TextureToolSelectionSystem.h Diff File

master 2eb9926a

05.10.2021 18:03

greebo


Details Diff
0005547: Use the TextureNormaliser algorithm in Patch::normaliseTexture() Affected Issues
0005547
mod - radiantcore/patch/Patch.cpp Diff File
mod - test/TextureManipulation.cpp Diff File

master ce0a9dfd

05.10.2021 17:46

greebo


Details Diff
0005547: Add preliminary unit test for IPatch::normaliseTexture() Affected Issues
0005547
mod - test/TextureManipulation.cpp Diff File
mod - test/resources/tdm/maps/simple_brushes.map Diff File

master 7c61c840

04.10.2021 17:48

greebo


Details Diff
0005547: New implementation for Face::normaliseTexture(). This is now shifting the bounds origin towards the UV space origin, translating by the integer parts of the bounds center. The TextureNormaliser has been written to support multiple selected objects which are translated by the same distance. Affected Issues
0005547
mod - radiantcore/brush/Face.cpp Diff File
mod - radiantcore/selection/algorithm/Texturing.cpp Diff File
mod - radiantcore/selection/algorithm/Texturing.h Diff File
mod - test/TextureManipulation.cpp Diff File

master 0fa0bb5f

04.10.2021 17:10

greebo


Details Diff
0005547: Add unit test checking face texture normalisation Affected Issues
0005547
mod - test/TextureManipulation.cpp Diff File

master b2f6ab9b

03.10.2021 19:12

greebo


Details Diff
0005771: Improve the texture wrapping by using an extrapolation vector that is orthogonal to the edge center, since the source brush might be skewed. Affected Issues
0005771
mod - radiantcore/brush/Face.cpp Diff File

master 59a5fc00

03.10.2021 17:55

greebo


Details Diff
0005771: Simpler, but more effective algorithm, wrapping the texture of the source face around the shared edge, extrapolating it. Affected Issues
0005771
mod - radiantcore/brush/Face.cpp Diff File
mod - radiantcore/brush/TextureProjection.cpp Diff File
mod - radiantcore/brush/TextureProjection.h Diff File

master 99bd25c7

03.10.2021 17:17

greebo


Details Diff
0005771: Add one more unit test using a face that ends up using a 90 degree rotated texture after pasting. The current algorithm doesn't deal with that correctly, yielding an invalid texture matrix. Affected Issues
0005771
mod - test/TextureManipulation.cpp Diff File
mod - test/resources/tdm/maps/simple_brushes.map Diff File

master f2d97567

03.10.2021 15:28

greebo


Details Diff
0005771: Implement the first of several possible cases. Pasting across from z-facing to y-facing is working, and X/Y-facing sides of a cuboid are working too, but z-facing to x-facing is not. Affected Issues
0005771
mod - radiantcore/brush/Face.cpp Diff File
mod - radiantcore/selection/algorithm/Shader.cpp Diff File

master dcbb2f29

03.10.2021 12:19

greebo


Details Diff
0005771: Add unit test with the brush faces that should be textured by pasting Affected Issues
0005771
mod - test/Selection.cpp Diff File
mod - test/TextureManipulation.cpp Diff File
mod - test/algorithm/View.h Diff File
mod - test/resources/tdm/maps/simple_brushes.map Diff File
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