Changesets: DarkRadiant

master 6f8dc824

02.08.2021 17:06

greebo


Details Diff
Don't try to start a three-way merge if two-way mode is selected but the base map text entry happens to contain content from a previous three-way merge.
mod - radiant/ui/merge/MergeControlDialog.cpp Diff File

master 35f86da4

02.08.2021 16:36

greebo


Details Diff
Fix a crash due to the original source node being added to the target scene instead of its clone.
mod - libs/scene/merge/ThreeWayMergeOperation.cpp Diff File

master a584ecdb

02.08.2021 16:31

stgatilov


Details Diff
Further work.
mod - plugins/dm.gameconnection/GameConnection.cpp Diff File
mod - plugins/dm.gameconnection/GameConnectionDialog.cpp Diff File
mod - plugins/dm.gameconnection/GameConnectionDialog.h Diff File

master 3a50f53a

02.08.2021 10:41

stgatilov


Details Diff
Connected restart functionality to GUI dialog.
mod - plugins/dm.gameconnection/GameConnectionDialog.cpp Diff File
mod - plugins/dm.gameconnection/GameConnectionDialog.h Diff File

master 5165fe80

02.08.2021 10:37

stgatilov


Details Diff
Restart game works as "multistep procedure".
mod - plugins/dm.gameconnection/GameConnection.cpp Diff File
mod - plugins/dm.gameconnection/GameConnection.h Diff File

master caabac38

02.08.2021 09:48

stgatilov


Details Diff
Further work on game connection dialog.
mod - plugins/dm.gameconnection/GameConnection.cpp Diff File
mod - plugins/dm.gameconnection/GameConnection.h Diff File
mod - plugins/dm.gameconnection/GameConnectionDialog.cpp Diff File
mod - plugins/dm.gameconnection/GameConnectionDialog.h Diff File

master 856a49a8

02.08.2021 05:53

stgatilov


Details Diff
Simple stuff works for the game connection dialog.
mod - install/ui/gameconnection.fbp Diff File
mod - plugins/dm.gameconnection/GameConnection.cpp Diff File
mod - plugins/dm.gameconnection/GameConnectionDialog.cpp Diff File
mod - plugins/dm.gameconnection/GameConnectionDialog.h Diff File

master 78fe9ba8

01.08.2021 09:08

greebo


Details Diff
0005692: Add Rescan Folders button to Model Selector, which only rebuilds the tree without reloading the model data. Affected Issues
0005692
mod - install/ui/modelselector.fbp Diff File
mod - install/ui/modelselector.xrc Diff File
mod - radiant/ui/modelselector/ModelSelector.cpp Diff File
mod - radiant/ui/modelselector/ModelSelector.h Diff File

master 7dc2d956

01.08.2021 08:47

stgatilov


Details Diff
Second version of Connection Dialog (checkboxes).
add - install/ui/gameconnection.fbp Diff File

master 8ca06541

01.08.2021 08:32

greebo


Details Diff
0005679: Add X, Y, Z axis names when displaying the degrees value Affected Issues
0005679
mod - radiantcore/selection/manipulators/RotateManipulator.cpp Diff File
mod - radiantcore/selection/manipulators/RotateManipulator.h Diff File

master 6743a349

31.07.2021 18:15

greebo


Details Diff
Fix (potential) crashes due to wrong lambda captures. Disconnect from materials when closing the editor.
mod - radiant/ui/materials/editor/MaterialEditor.cpp Diff File
mod - radiant/ui/materials/editor/MaterialEditor.h Diff File

master 715cb244

31.07.2021 15:10

stgatilov


Details Diff
First working version.
mod - plugins/dm.gameconnection/GameConnection.cpp Diff File

master 3155b492

31.07.2021 14:18

stgatilov


Details Diff
First attempt at game restart.
mod - plugins/dm.gameconnection/GameConnection.cpp Diff File
mod - plugins/dm.gameconnection/GameConnection.h Diff File

master dbc69af9

31.07.2021 14:18

stgatilov


Details Diff
Added executeQueryStatus method.

It returns currently installed FM, active map, etc.
mod - plugins/dm.gameconnection/GameConnection.cpp Diff File
mod - plugins/dm.gameconnection/GameConnection.h Diff File

master 1640fabf

31.07.2021 14:17

stgatilov


Details Diff
Extracted DR map saving in method saveMapIfNeeded.
mod - plugins/dm.gameconnection/GameConnection.cpp Diff File
mod - plugins/dm.gameconnection/GameConnection.h Diff File

master ea617c9d

31.07.2021 14:16

stgatilov


Details Diff
GameConnection::connect: do not show dialogs on fail.
mod - plugins/dm.gameconnection/GameConnection.cpp Diff File

master 23531583

31.07.2021 06:22

greebo


Details Diff
0005662: With no local commits, and the local map being unaffected by the remote changes the strategy should be a fast-forward. Affected Issues
0005662
mod - plugins/vcs/Algorithm.h Diff File
mod - plugins/vcs/ui/VcsStatus.cpp Diff File

master 29f44c98

31.07.2021 06:00

greebo


Details Diff
0005662: Make GitFetch command update the status bar widget, forward the call Affected Issues
0005662
mod - plugins/vcs/GitModule.cpp Diff File
mod - plugins/vcs/ui/VcsStatus.h Diff File

master 3e147ae5

31.07.2021 04:01

stgatilov


Details Diff
Moved all module-related stuff to the bottom.
mod - plugins/dm.gameconnection/GameConnection.cpp Diff File

master 2f7a66df

29.07.2021 15:44

Marco Hladik

Committer: illwieckz


Details Diff
add IQM format support into lib/picomodel

This is a combination of 2 commits.

- add IQM format support into lib/picomodel
https://github.com/TTimo/GtkRadiant/commit/3408871d79d51b9bf27f0098cd3bc4edd92b105d
- Merge illwieckz their portability fix
https://github.com/TTimo/GtkRadiant/commit/be993ad4222fc9fc28080a8ba8f962da82c7b1f4

See https://github.com/TTimo/GtkRadiant/pull/668
and https://gitlab.com/xonotic/netradiant/-/merge_requests/184
mod - radiantcore/CMakeLists.txt Diff File
mod - radiantcore/model/picomodel/lib/picointernal.h Diff File
mod - radiantcore/model/picomodel/lib/picomodules.c Diff File
mod - radiantcore/model/picomodel/lib/pm_fm.h Diff File
add - radiantcore/model/picomodel/lib/pm_fm.h.orig Diff File
add - radiantcore/model/picomodel/lib/pm_iqm.c Diff File

master 8514b665

28.07.2021 19:43

orbweaver


Details Diff
Add initial documentation of Game Connection feature

Explain how to activate the connection and how to synchronise the camera in
both directions.
add - doc/img/CameraSync.png Diff File
add - doc/img/CameraSyncBack.png Diff File
mod - doc/manual.adoc Diff File
mod - doc/manual.html Diff File

master 58a3efa9

27.07.2021 20:03

orbweaver


Details Diff
Aspect-preserving texture fitting now working

Abandoned the original plan to calculate the required scale factors in
TextureProjection::fitTexture(); this turned out to be non-trivial as it would
require a calculation involving the effective aspect ratio of the selected face
in texture space.

Instead, this is done very simply at the GUI level by propagating the
calculated scale factor from the fitted axis to the non-fitted axis, in the
same way a user might achieve this effect manually by copy-pasting scale values
between the respective numeric entry fields.
mod - radiant/ui/surfaceinspector/SurfaceInspector.cpp Diff File
mod - radiantcore/brush/TextureProjection.cpp Diff File

master cf5212b1

27.07.2021 05:37

greebo


Details Diff
0005681: Don't add the __editor particle copies to the list of existing defs Affected Issues
0005681
mod - radiant/ui/particles/ParticleEditor.cpp Diff File

master 172fd137

26.07.2021 18:17

greebo


Details Diff
0005655: Create Speaker window remembers the last selected item Affected Issues
0005655
mod - radiant/ui/common/SoundChooser.cpp Diff File

master 9183f7f3

26.07.2021 18:11

greebo


Details Diff
0005655: Create Entity window remembers the last selected item Affected Issues
0005655
mod - libs/wxutil/EntityClassChooser.cpp Diff File
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