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IDProjectCategoryView StatusLast Update
0001073The Dark ModPhysicspublic28.03.2018 09:14
ReporterIshtvan Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
Summary0001073: Butcher Knife & Kitchen Knife Levitating
DescriptionIf you rest the point of the kitchen knife or the end of the butcher knife on another moveable, like a turnip, they start levitating up for a while. [EDIT: Both objects levitate, the turnip underneath and the knife on top. I also think you have to drop the knife on, it may not start levitating if you carefully set it down]. They usually fall back down after 30 seconds or so. Is there something different about the clipmodels or physics settings on these moveabls?
TagsNo tags attached.

Relationships

related to 0004435 closedduzenko Investigate fp-precision related issues 
related to 0000665 new Moveables stacked on top of eachother begin to levitate up 
related to 0003543 new Bad physics for small moveables 

Activities

nbohr1more

nbohr1more

10.10.2017 01:53

developer   ~0009442

Still reproducible with the moveable_kitchen_knife_chef entity. I wasn't able to reproduce with the ornamental knife. The collision (mesh?) thickness is probably at the size boundary of the physics system. With the turnip, it clips through the blade sometimes.

user81

28.03.2018 09:14

  ~0010185

Are we sure its not just a bad collision mesh..?

Issue History

Date Modified Username Field Change
03.09.2008 09:16 Ishtvan New Issue
03.09.2008 17:14 Ishtvan Description Updated
03.09.2008 17:15 Ishtvan Description Updated
09.10.2017 14:03 nbohr1more Relationship added related to 0000665
09.10.2017 14:06 nbohr1more Relationship added related to 0004435
09.10.2017 21:40 nbohr1more Relationship added related to 0003543
10.10.2017 01:53 nbohr1more Note Added: 0009442
28.03.2018 09:14 user81 Note Added: 0010185